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Sort.cpp
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/*
* Copyright (c) 2009-2011, NVIDIA Corporation
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of NVIDIA Corporation nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL <COPYRIGHT HOLDER> BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "Sort.h"
#define FW_ASSERT(X) ((void)0)
#define QSORT_STACK_SIZE 32
static inline void InsertionSort(int start, int size, void* data, SortCompareFunc compareFunc, SortSwapFunc swapFunc);
static inline int Median3(int low, int high, void* data, SortCompareFunc compareFunc);
static void Qsort(int low, int high, void* data, SortCompareFunc compareFunc, SortSwapFunc swapFunc);
void InsertionSort(int start, int size, void* data, SortCompareFunc compareFunc, SortSwapFunc swapFunc)
{
FW_ASSERT(compareFunc && swapFunc);
FW_ASSERT(size >= 0);
for (int i = 1; i < size; i++)
{
int j = start + i - 1;
while (j >= start && compareFunc(data, j, j + 1) > 0)
{
swapFunc(data, j, j + 1);
j--;
}
}
}
//------------------------------------------------------------------------
int Median3(int low, int high, void* data, SortCompareFunc compareFunc)
{
FW_ASSERT(compareFunc);
FW_ASSERT(low >= 0 && high >= 2);
int l = low;
int c = (low + high) >> 1;
int h = high - 2;
if (compareFunc(data, l, h) > 0) swap(l, h);
if (compareFunc(data, l, c) > 0) c = l;
return (compareFunc(data, c, h) > 0) ? h : c;
}
//------------------------------------------------------------------------
void Qsort(int low, int high, void* data, SortCompareFunc compareFunc, SortSwapFunc swapFunc)
{
FW_ASSERT(compareFunc && swapFunc);
FW_ASSERT(low <= high);
int stack[QSORT_STACK_SIZE];
int sp = 0;
stack[sp++] = high;
while (sp)
{
high = stack[--sp];
FW_ASSERT(low <= high);
// Use insertion sort for small values or if stack gets full.
if (high - low <= 15 || sp + 2 > QSORT_STACK_SIZE)
{
InsertionSort(low, high - low, data, compareFunc, swapFunc);
low = high + 1;
continue;
}
// Select pivot using median-3, and hide it in the highest entry.
swapFunc(data, Median3(low, high, data, compareFunc), high - 1);
// Partition data.
int i = low - 1;
int j = high - 1;
for (;;)
{
do
i++;
while (compareFunc(data, i, high - 1) < 0);
do
j--;
while (compareFunc(data, j, high - 1) > 0);
FW_ASSERT(i >= low && j >= low && i < high && j < high);
if (i >= j)
break;
swapFunc(data, i, j);
}
// Restore pivot.
swapFunc(data, i, high - 1);
// Sort sub-partitions.
FW_ASSERT(sp + 2 <= QSORT_STACK_SIZE);
if (high - i > 2)
stack[sp++] = high;
if (i - low > 1)
stack[sp++] = i;
else
low = i + 1;
}
}
//------------------------------------------------------------------------
void Sort(int start, int end, void* data, SortCompareFunc compareFunc, SortSwapFunc swapFunc)
{
FW_ASSERT(start <= end);
FW_ASSERT(compareFunc && swapFunc);
if (start + 2 <= end)
Qsort(start, end, data, compareFunc, swapFunc);
}
//------------------------------------------------------------------------
typedef signed int S32;
typedef float F32;
int CompareS32(void* data, int idxA, int idxB)
{
S32 a = ((S32*)data)[idxA];
S32 b = ((S32*)data)[idxB];
return (a < b) ? -1 : (a > b) ? 1 : 0;
}
//------------------------------------------------------------------------
void SwapS32(void* data, int idxA, int idxB)
{
swap(((S32*)data)[idxA], ((S32*)data)[idxB]);
}
//------------------------------------------------------------------------
int CompareF32(void* data, int idxA, int idxB)
{
F32 a = ((F32*)data)[idxA];
F32 b = ((F32*)data)[idxB];
return (a < b) ? -1 : (a > b) ? 1 : 0;
}
//------------------------------------------------------------------------
void SwapF32(void* data, int idxA, int idxB)
{
swap(((F32*)data)[idxA], ((F32*)data)[idxB]);
}
//------------------------------------------------------------------------