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Thread.cpp
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// Copyright 2016 The SwiftShader Authors. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "Thread.hpp"
namespace rr
{
Thread::Thread(void (*threadFunction)(void *parameters), void *parameters)
{
Event init;
Entry entry = {threadFunction, parameters, &init};
#if defined(_WIN32)
handle = CreateThread(NULL, 1024 * 1024, startFunction, &entry, 0, NULL);
#else
pthread_create(&handle, NULL, startFunction, &entry);
#endif
init.wait();
}
Thread::~Thread()
{
join(); // Make threads exit before deleting them to not block here
}
void Thread::join()
{
if(!hasJoined)
{
#if defined(_WIN32)
WaitForSingleObject(handle, INFINITE);
CloseHandle(handle);
#else
pthread_join(handle, NULL);
#endif
hasJoined = true;
}
}
#if defined(_WIN32)
unsigned long __stdcall Thread::startFunction(void *parameters)
{
Entry entry = *(Entry*)parameters;
entry.init->signal();
entry.threadFunction(entry.threadParameters);
return 0;
}
#else
void *Thread::startFunction(void *parameters)
{
Entry entry = *(Entry*)parameters;
entry.init->signal();
entry.threadFunction(entry.threadParameters);
return nullptr;
}
#endif
Event::Event()
{
#if defined(_WIN32)
handle = CreateEvent(NULL, FALSE, FALSE, NULL);
#else
pthread_cond_init(&handle, NULL);
pthread_mutex_init(&mutex, NULL);
signaled = false;
#endif
}
Event::~Event()
{
#if defined(_WIN32)
CloseHandle(handle);
#else
pthread_cond_destroy(&handle);
pthread_mutex_destroy(&mutex);
#endif
}
}