-
Homa Games
- Wrocław
- ernsur.github.io
- in/ernsur
🍌Odly Specific
A general purpose code generator library for Unity
A fully-featured deformer system for Unity that lets you stack effects to animate models in real-time
A library for patching, replacing and decorating .NET and Mono methods during runtime
Which is "better": Contains(value) or Any(predicate) ?
Change the C# compiler (csc) used on your Unity project, as you like!
Dependency Injection Framework for Unity Game Engine
A small extension that adds a menu item to add folders as symlinks in Unity.
This repository has examples of broken patterns in ASP.NET Core applications
A collection of some of the neat math and physics tricks that I've collected over the last few years.
Humanizer meets all your .NET needs for manipulating and displaying strings, enums, dates, times, timespans, numbers and quantities
A collection of (mostly) technical things every software developer should know about
Unity scripts that modify GameObjects and Components at Prefab/Scene import time based on build configurations
High performance understanding for stack traces (Make error logs more productive)
Unity time rewind solution, that is easily customizable for any project.
Memory management system for Unity's Addressable Asset System. Provides lifetime management system for loaded resources, object pooling system, and preloading system.
Visualize Your Ideas With Code