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GraphNode.h
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#ifndef GRAPHNODE_H
#define GRAPHNODE_H
class GraphNode
{
public:
GraphNode() : color(0), saturationDegree(0), degree(0), label(0)
{
};
//Copy constructor
GraphNode(const GraphNode& orig)
{
color = orig.color;
saturationDegree = orig.saturationDegree;
degree = orig.degree;
label = orig.label;
};
virtual ~GraphNode()
{
//Nada interesante que hacer aqui
};
int GetSaturationDegree() const
{
return saturationDegree;
}
void SetSaturationDegree(int SaturationDegree)
{
this->saturationDegree = SaturationDegree;
}
void IncrementSaturationDegree()
{
this->saturationDegree++;
}
int GetColor() const
{
return color;
}
void SetColor(int color)
{
this->color = color;
}
int GetDegree() const
{
return degree;
}
void SetDegree(int degree)
{
this->degree = degree;
}
int GetLabel() const
{
return label;
}
void SetLabel(int label)
{
this->label = label;
}
GraphNode& operator++()
{
++degree;
return *this;
}
private:
int color;
int saturationDegree;
int degree;
int label;
};
#endif /* GRAPHNODE_H */