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Browser based/WebAssembly version Fast-Quadric-Mesh-Simplification #8
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Hi @ynotstartups, rolled it into a three.js example Added support for texcoords, see #9 |
Thanks @ynotstartups and @timknip for your implementations. Both are now showcased on the main web page. You may want to consider updating your projects to include this fix for issue 24. For example, the example mesh provided elicits the bug when used with @ynotstartups's elegant online code. It is a subtle bug, that is not elicited by all meshes. However, it is easy to fix. Please post an issue if you have any problem updating your projects. |
Here is the link for emscripten, wasm, html/js files: |
👏👏Many thanks to @sp4cerat for creating this repository, we fork & compile a WebAssembly version together with a minimalistic website, for the hope that this tool can be used by a more general public.
It is published at our github.io https://myminifactory.github.io/Fast-Quadric-Mesh-Simplification/
Don't hesitate to contact me if you have any suggestions and comments!
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