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simulator #7

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tmpvar opened this issue Mar 3, 2014 · 1 comment
Open

simulator #7

tmpvar opened this issue Mar 3, 2014 · 1 comment
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tmpvar commented Mar 3, 2014

utilize grbl_sim

provide a voxel/sparse octree representation of the stock

rig up grbl_sim with a websocket and pipe the generated gcode into it. Data coming from grbl_sim should be positional data which should apply the result to the voxel/octree representation.

Scene should follow the same navigation controls as the editor

@tmpvar tmpvar added this to the first milestone Mar 4, 2014
@tmpvar tmpvar added the required label Mar 4, 2014
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tmpvar commented Mar 25, 2014

A pure glsl approach for showing stock modifications is in progress here: https://github.com/tmpvar/gcode-raymarch-sim

It is likely that this will work for a first round, but it will need some work to integrate it into this project

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