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A few of the examples don't work on my Intel MacBook #18
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Hey might be fixed now, let me know. I needed to update the raylib bindings to the latest and I fixed all the examples as well. |
Thanks @sol-vin, I pulled the latest but still get the same error, but the first line now says |
Oof. Not sure what I need to support that. Let me talk to the guy who wrote
the Mac stuff to see if he can support it
…On Wed, Jun 28, 2023, 20:37 Avram Eisner ***@***.***> wrote:
Thanks @sol-vin <https://github.com/sol-vin>, I pulled the latest but
still get the same error, but the first line now says Undefined symbols
for architecture arm64: instead of x86_64
I'm on an Arm Mac by the way, if that helps.
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This looks like the raylib version installed on the system and the raylib version requred by raylib-cr are differnet. Can you try to build your own raylib library and install it. [This link(https://github.com/raysan5/raylib/releases/tag/4.5.0) should have a binary relevant to all macs. |
Sorry for the delay on this, I have my MacBook again so I'll try to run the examples this evening. |
fogshader
andrlgl_solar_system
give me this error:Also,
sound_test
was missing the raylib-cr dependency in it'sshard.yml
file.The text was updated successfully, but these errors were encountered: