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MainWindow.xaml.cs
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using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;
namespace Advent_of_Code
{
/// <summary>
/// Interaction logic for MainWindow.xaml
/// </summary>
public partial class MainWindow : Window
{
IPuzzle? puzzle = null;
int year, day;
void Run()
{
year = Convert.ToInt32(MainWindow1.SelectorYear.Text);
day = Convert.ToInt32(MainWindow1.SelectorDay.Text);
try
{
switch (year)
{
case 2021:
switch (day)
{
case 01:
puzzle = new Year_2021.Day01();
break;
case 02:
puzzle = new Year_2021.Day02();
break;
case 03:
puzzle = new Year_2021.Day03();
break;
case 04:
puzzle = new Year_2021.Day04();
break;
case 06:
puzzle = new Year_2021.Day06();
break;
}
break;
case 2020:
break;
}
puzzle?.Solve();
}
catch (Exception ex)
{
Debug.Fail(ex.Message);
}
}
public MainWindow()
{
InitializeComponent();
Run();
}
private void ButtonRun_Click(object sender, RoutedEventArgs e)
{
Run();
}
}
}