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sio_client.cpp
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//
// sio_client.h
//
// Created by Melo Yao on 3/25/15.
//
#include "sio_client.h"
#include "internal/sio_client_impl.h"
using namespace websocketpp;
using boost::posix_time::milliseconds;
using std::stringstream;
namespace sio
{
client::client():
m_impl(new client_impl())
{
}
client::~client()
{
delete m_impl;
}
void client::set_ping_sent_listener(con_listener const& l)
{
m_impl->set_ping_sent_listener(l);
}
void client::set_pong_received_listener(con_listener const& l)
{
m_impl->set_pong_received_listener(l);
}
void client::set_open_listener(con_listener const& l)
{
m_impl->set_open_listener(l);
}
void client::set_fail_listener(con_listener const& l)
{
m_impl->set_fail_listener(l);
}
void client::set_close_listener(close_listener const& l)
{
m_impl->set_close_listener(l);
}
void client::set_socket_open_listener(socket_listener const& l)
{
m_impl->set_socket_open_listener(l);
}
void client::set_reconnect_listener(reconnect_listener const& l)
{
m_impl->set_reconnect_listener(l);
}
void client::set_reconnecting_listener(con_listener const& l)
{
m_impl->set_reconnecting_listener(l);
}
void client::set_socket_close_listener(socket_listener const& l)
{
m_impl->set_socket_close_listener(l);
}
void client::clear_con_listeners()
{
m_impl->clear_con_listeners();
}
void client::clear_socket_listeners()
{
m_impl->clear_socket_listeners();
}
void client::connect(const std::string& uri)
{
m_impl->connect(uri, {}, {});
}
void client::connect(const std::string& uri, const std::map<string,string>& query)
{
m_impl->connect(uri, query, {});
}
void client::connect(const std::string& uri, const std::map<std::string,std::string>& query,
const std::map<std::string,std::string>& http_extra_headers)
{
m_impl->connect(uri, query, http_extra_headers);
}
socket::ptr const& client::socket(const std::string& nsp)
{
return m_impl->socket(nsp);
}
// Closes the connection
void client::close()
{
m_impl->close();
}
void client::sync_close()
{
m_impl->sync_close();
}
bool client::opened() const
{
return m_impl->opened();
}
std::string const& client::get_sessionid() const
{
return m_impl->get_sessionid();
}
void client::set_reconnect_attempts(int attempts)
{
m_impl->set_reconnect_attempts(attempts);
}
void client::set_reconnect_delay(unsigned millis)
{
m_impl->set_reconnect_delay(millis);
}
void client::set_reconnect_delay_max(unsigned millis)
{
m_impl->set_reconnect_delay_max(millis);
}
}