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HarmoKnight (this dies with what looks like an olive screen on my system, but might actually be yellow)
I don't know enough about the workings of the haxx to make "very good" guesses about where things are failing. I can, however, state that HarmoKnight doesn't appear to enter the wait loop, assuming I'm understanding enough to actually assert this.
The text was updated successfully, but these errors were encountered:
TruePikachu
changed the title
Various issues with runTitle
runTitle not working with some titles
Jan 26, 2016
GBA titles run under a separate FIRM, not possible to support. Regarding HarmoKnight, it's normal for takeover to fail randomly(when contentlockseed isn't being used that is).
It appears to me that several games don't operate correctly when referred to through
runTitle
. A partial list is as follows:GBA Ambassador games (these appear to die with a red screen)Due to AGB_FIRMI don't know enough about the workings of the haxx to make "very good" guesses about where things are failing. I can, however, state that HarmoKnight doesn't appear to enter the wait loop, assuming I'm understanding enough to actually assert this.
The text was updated successfully, but these errors were encountered: