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Assets.py
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__author__ = 'Simon'
import pygame
class Assets(object):
def __init__(self):
self.landerLightGreen = pygame.image.load("assets/landing_light_green.png").convert()
self.landerLightRed = pygame.image.load("assets/landing_light_red.png").convert()
self.landerBody = pygame.image.load("assets/lander_body_prelim.png").convert()
self.rotorA = pygame.image.load("assets/rotor_A.png").convert()
self.rotorB = pygame.image.load("assets/rotor_B.png").convert()
self.yellowBox = pygame.image.load("assets/yellow_box.png").convert()
self.redBox = pygame.image.load("assets/red_box.png").convert()
self.blueBox = pygame.image.load("assets/blue_box.png").convert()
self.boxOverlay = pygame.image.load("assets/box_overlay.png").convert()
self.background = pygame.image.load("assets/background.png").convert()
self.upArrow = pygame.image.load("assets/upArrow.png").convert()
self.leftArrow = pygame.image.load("assets/leftArrow.png").convert()
self.rightArrow = pygame.image.load("assets/rightArrow.png").convert()
self.space = pygame.image.load("assets/space.png").convert()
self.ESC = pygame.image.load("assets/ESC.png").convert()
self.mouse = pygame.image.load("assets/mouse.png").convert()