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handTrackingmodule1.py
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handTrackingmodule1.py
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import cv2
import mediapipe as mp
import time
import math
import numpy as np
class handDetector():
def __init__(self):
self.mode = False
self.maxHands = 2
self.detectionCon = 0.5
self.trackCon = 0.5
self.lmList=[]
self.mpHands = mp.solutions.hands
self.hands = self.mpHands.Hands()
self.mpDraw = mp.solutions.drawing_utils
self.tipIds = [4, 8, 12, 16, 20]
# def findHands(self, img, draw=True):
# imgRGB = cv2.cvtColor(img, cv2.COLOR_BGR2RGB)
# self.results = self.hands.process(imgRGB)
#
# if self.results.multi_hand_landmarks:
# for handLms in self.results.multi_hand_landmarks:
# if draw:
# self.mpDraw.draw_landmarks(img, handLms, self.mpHands.HAND_CONNECTIONS)
#
# return img
def findHands(self, img, draw=True, flipType=True):
"""
Finds hands in a BGR image.
:param img: Image to find the hands in.
:param draw: Flag to draw the output on the image.
:return: Image with or without drawings
"""
imgRGB = cv2.cvtColor(img, cv2.COLOR_BGR2RGB)
self.results = self.hands.process(imgRGB)
allHands = []
h, w, c = img.shape
if self.results.multi_hand_landmarks:
for handType, handLms in zip(self.results.multi_handedness, self.results.multi_hand_landmarks):
myHand = {}
## lmList
mylmList = []
xList = []
yList = []
for id, lm in enumerate(handLms.landmark):
px, py, pz = int(lm.x * w), int(lm.y * h), int(lm.z * w)
mylmList.append([px, py, pz])
xList.append(px)
yList.append(py)
## bbox
xmin, xmax = min(xList), max(xList)
ymin, ymax = min(yList), max(yList)
boxW, boxH = xmax - xmin, ymax - ymin
bbox = xmin, ymin, boxW, boxH
cx, cy = bbox[0] + (bbox[2] // 2), \
bbox[1] + (bbox[3] // 2)
myHand["lmList"] = mylmList
myHand["bbox"] = bbox
myHand["center"] = (cx, cy)
if flipType:
if handType.classification[0].label == "Right":
myHand["type"] = "Left"
else:
myHand["type"] = "Right"
else:
myHand["type"] = handType.classification[0].label
allHands.append(myHand)
## draw
if draw:
self.mpDraw.draw_landmarks(img, handLms,
self.mpHands.HAND_CONNECTIONS)
cv2.rectangle(img, (bbox[0] - 20, bbox[1] - 20),
(bbox[0] + bbox[2] + 20, bbox[1] + bbox[3] + 20),
(255, 0, 255), 2)
cv2.putText(img, myHand["type"], (bbox[0] - 30, bbox[1] - 30), cv2.FONT_HERSHEY_PLAIN,
2, (255, 0, 255), 2)
if draw:
return allHands, img
else:
return allHands
def findPosition(self, img, handNo=0, draw=True):
xList = []
yList = []
bbox = []
self.lmList = []
if self.results.multi_hand_landmarks:
myHand = self.results.multi_hand_landmarks[handNo]
for id, lm in enumerate(myHand.landmark):
h, w, c = len(img),len(img[0]),len(img[0][0])
cx, cy = int(lm.x * w), int(lm.y * w)
xList.append(cx)
yList.append(cy)
self.lmList.append([id, cx, cy])
if draw:
cv2.circle(img, (cx, cy), 5, (255, 0, 255), cv2.FILLED)
xmin, xmax = min(xList), max(xList)
ymin, ymax = min(yList), max(yList)
bbox = xmin, ymin, xmax, ymax
if draw:
cv2.rectangle(img, (xmin - 20, ymin - 20), (xmax + 20, ymax + 20), (0, 255, 0), 2)
return self.lmList, bbox
# def fingersUp(self):
# fingers = []
# # thumb
# if self.lmlist[self.tipIds[0]][1] > self.lmlist[self.tipIds[0] - 1][1]:
# fingers.append(1)
# else:
# fingers.append(0)
#
# # fingers
# for id in range(1, 5):
# if self.lmlist[self.tipIds[id]][2] < self.lmlist[self.tipIds[id] - 2][2]:
# fingers.append(1)
# else:
# fingers.append(0)
#
# # totalFingers = fingers.count(1)
# return fingers
def fingersUp(self, myHand):
"""
Finds how many fingers are open and returns in a list.
Considers left and right hands separately
:return: List of which fingers are up
"""
myHandType = myHand["type"]
myLmList = myHand["lmList"]
if self.results.multi_hand_landmarks:
self.fingers = []
# Thumb
if myHandType == "Right":
if myLmList[self.tipIds[0]][0] > myLmList[self.tipIds[0] - 1][0]:
self.fingers.append(1)
else:
self.fingers.append(0)
else:
if myLmList[self.tipIds[0]][0] < myLmList[self.tipIds[0] - 1][0]:
self.fingers.append(1)
else:
self.fingers.append(0)
# 4 Fingers
for id in range(1, 5):
if myLmList[self.tipIds[id]][1] < myLmList[self.tipIds[id] - 2][1]:
self.fingers.append(1)
else:
self.fingers.append(0)
return self.fingers
def findDistance(self, p1, p2, img, draw=True, r=15, t=3):
x1, y1 = p1[0],p1[1]
x2, y2 = p2[0],p2[1]
cx, cy = (x1 + x2) // 2, (y1 + y2) // 2
info = (x1, y1, x2, y2, cx, cy)
if draw:
cv2.line(img, (x1, y1), (x2, y2), (255, 0, 255), t)
cv2.circle(img, (x1, y1), r, (255, 0, 255), cv2.FILLED)
cv2.circle(img, (x2, y2), r, (255, 0, 255), cv2.FILLED)
cv2.circle(img, (cx, cy), r, (0, 0, 255), cv2.FILLED)
length = math.hypot(x2 - x1, y2 - y1)
return length, info, img
def main():
pTime = 0
cTime = 0
cap = cv2.VideoCapture(0)
detector = handDetector()
while True:
success, img = cap.read()
img = detector.findHands(img)
lmlist, bbox = detector.findPosition(img)
if len(lmlist) != 0:
print(lmlist[4])
cTime = time.time()
fps = 1 / (cTime - pTime)
pTime = cTime
cv2.putText(img, str(int(fps)), (10, 70), cv2.FONT_HERSHEY_PLAIN, 3, (255, 8, 8), 3)
# 12. display
cv2.imshow('image', img)
cv2.waitKey(1)
if __name__ == "__main__":
main()