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code_1.cpp
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//
// code_1.cpp
// Algorithm
//
// Created by Mohd Shoaib Rayeen on 15/04/19.
// Copyright © 2019 Shoaib Rayeen. All rights reserved.
//
#include <iostream>
#include <queue>
#include <map>
using namespace std;
struct bnode {
int data;
int hd;
bnode *left;
bnode *right;
};
class btree {
public:
bnode *root;
btree();
void insert();
void display();
bnode* newNode(int);
void topView(bnode*);
};
btree::btree() {
root = NULL;
}
bnode* btree:: newNode(int value) {
bnode* temp=new bnode;
temp->data=value;
temp->left=NULL;
temp->right=NULL;
return temp;
}
void btree:: insert() {
root = newNode(1);
root->left = newNode(2);
root->right = newNode(3);
root->left->right = newNode(4);
root->left->right->right = newNode(5);
root->left->right->right->right = newNode(6);
}
void btree::display() {
insert();
cout << "\nTop View\t:\t";
topView(root);
cout << endl;
}
void btree::topView(bnode* root) {
if( root == NULL ) {
return;
}
queue<bnode*>q;
map<int,int> m;
int hd = 0;
root->hd = hd;
q.push(root);
while(q.size()) {
hd = root->hd;
if( m.count(hd) == 0 ) {
m[hd] = root->data;
}
if(root->left) {
root->left->hd = hd - 1;
q.push(root->left);
}
if(root->right) {
root->right->hd = hd + 1;
q.push(root->right);
}
q.pop();
root = q.front();
}
for( auto i = m.begin(); i != m.end(); i++ ) {
cout << i->second << "\t";
}
}
int main() {
btree obj;
obj.display();
cout << "\n";
return 0;
}