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It got this error:
texture bound to texture unit 0 is not renderable. It might be non-power-of-2 or have incompatible texture filtering (maybe)
Tested on windows(Version 75.0.3770.142 (Official Build) dev (64-bit)) and mac(Version 77.0.3860.5 (Official Build) dev (64-bit)), same error.
It got this error:
texture bound to texture unit 0 is not renderable. It might be non-power-of-2 or have incompatible texture filtering (maybe)
Tested on windows(Version 75.0.3770.142 (Official Build) dev (64-bit)) and mac(Version 77.0.3860.5 (Official Build) dev (64-bit)), same error.
Here is the demo
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