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Fix #9018 - HitObject.GetCurrentTime had incorrect availability (#9321)
shader-slang/slang@d67d381
1 parent 6b9a3c4 commit 08c6606

2 files changed

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benchmarks.json

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[
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{
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"name": "closesthit : mono : dxil",
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"value": 2286.7262499999997,
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"value": 2298.5481250000003,
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"unit": "milliseconds"
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},
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{
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"name": "anyhit : mono : dxil",
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"value": 755.745625,
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"value": 750.7193750000001,
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"unit": "milliseconds"
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},
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{
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"name": "shadow : mono : dxil",
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"value": 755.80375,
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"value": 749.4012499999999,
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"unit": "milliseconds"
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},
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{
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"name": "closesthit : module : dxil",
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"value": 2256.8237499999996,
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"value": 2252.9212500000003,
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"unit": "milliseconds"
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},
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{
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"name": "anyhit : module : dxil",
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"value": 756.5675,
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"value": 746.64875,
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"unit": "milliseconds"
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},
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{
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"name": "shadow : module : dxil",
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"value": 753.5512499999999,
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"value": 746.2,
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"unit": "milliseconds"
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},
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{
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"name": "precompilation : dxil",
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"value": 1158.28875,
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"value": 1135.7956250000002,
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"unit": "milliseconds"
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}
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]

current

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Add SLANG_ASSERT environment variable support (#9313)
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0aae4853c4c56ea7e0bd68875542c5d7e86af3f1
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Fix #9018 - HitObject.GetCurrentTime had incorrect availability (#9321)
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d67d3819be1c4f86c3099d932a2eb1274b1735dd

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