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Ruth and Roth 2.0 Mesh Avatar Project

Ruth and Roth 2.0 are low-poly mesh bodies, specifically designed for OpenSimulator. They are built to use standard Second Life(TM) UV maps using scratch-built open source mesh bodies by Shin Ingen with other open source contributions from the OpenSimulator Community.

Github Repository: https://github.com/ingen-lab/Ruth

MeWe Community Page: https://mewe.com/group/5bbe0189a5f4e57c73569fb9

Google+ Community Page (archive only, no longer active): https://plus.google.com/communities/103360253120662433219