From 020a63346043ca24c5352301ea775a7b9806b157 Mon Sep 17 00:00:00 2001 From: semantic-release-bot Date: Thu, 21 Apr 2022 17:07:28 +0000 Subject: [PATCH] chore(release): 20.2.2 [skip ci] ## [20.2.2](https://github.com/seleb/bitsy-hacks/compare/v20.2.1...v20.2.2) (2022-04-21) ### Bug Fixes * **custom-keyhandlers:** `startDialog` example ([0d054b6](https://github.com/seleb/bitsy-hacks/commit/0d054b619d4157eca83dcce7f7657d596948137f)) --- CHANGELOG.md | 7 +++++++ dist/avatar-by-room.js | 6 +++--- dist/backdrops.js | 8 ++++---- dist/basic-sfx.js | 6 +++--- dist/bitsymuse.js | 6 +++--- dist/canvas-replacement.js | 4 ++-- dist/character-portraits-animated.js | 6 +++--- dist/character-portraits.js | 4 ++-- dist/close-on-ending.js | 4 ++-- dist/corrupt.js | 8 ++++---- dist/custom-exit-effects.js | 4 ++-- dist/custom-keyhandlers.js | 6 +++--- dist/custom-text-effect.js | 4 ++-- dist/dialog-audio-vocal-synth.js | 8 ++++---- dist/dialog-audio.js | 4 ++-- dist/dialog-box-transition.js | 4 ++-- dist/dialog-choices.js | 8 ++++---- dist/dialog-jump.js | 4 ++-- dist/dialog-pause.js | 4 ++-- dist/dialog-prompt.js | 6 +++--- dist/direction-in-dialog.js | 4 ++-- dist/directional-avatar.js | 8 ++++---- dist/dynamic-background.js | 6 +++--- dist/edit-dialog-from-dialog.js | 6 +++--- dist/edit-image-from-dialog.js | 8 ++++---- dist/edit-player-from-dialog.js | 6 +++--- dist/edit-room-from-dialog.js | 6 +++--- dist/end-from-dialog.js | 4 ++-- dist/exit-from-dialog.js | 6 +++--- dist/external-game-data.js | 4 ++-- dist/favicon-from-sprite.js | 6 +++--- dist/follower.js | 6 +++--- dist/gamepad-input.js | 4 ++-- dist/gravity.js | 8 ++++---- dist/itsy-bitsy.js | 4 ++-- dist/javascript-dialog.js | 4 ++-- dist/logic-operators-extended.js | 4 ++-- dist/long-dialog.js | 6 +++--- dist/multi-sprite-avatar.js | 6 +++--- dist/noclip.js | 8 ++++---- dist/online.js | 14 +++++++------- dist/opaque-tiles.js | 4 ++-- dist/paragraph-break.js | 4 ++-- dist/permanent-items.js | 4 ++-- dist/push-sprites.js | 8 ++++---- dist/replace-drawing.js | 4 ++-- dist/save.js | 6 +++--- dist/smooth-moves.js | 4 ++-- dist/solid-items.js | 4 ++-- dist/sprite-effects.js | 6 +++--- dist/stopwatch.js | 6 +++--- dist/text-to-speech.js | 4 ++-- dist/tracery-processing.js | 4 ++-- dist/transitions.js | 6 +++--- dist/transparent-background.js | 6 +++--- dist/transparent-dialog.js | 4 ++-- dist/transparent-sprites.js | 4 ++-- dist/twine-bitsy-comms.js | 4 ++-- dist/unique-items.js | 4 ++-- package-lock.json | 4 ++-- package.json | 2 +- 61 files changed, 169 insertions(+), 162 deletions(-) diff --git a/CHANGELOG.md b/CHANGELOG.md index 5c8fbe47..40eea759 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -1,3 +1,10 @@ +## [20.2.2](https://github.com/seleb/bitsy-hacks/compare/v20.2.1...v20.2.2) (2022-04-21) + + +### Bug Fixes + +* **custom-keyhandlers:** `startDialog` example ([0d054b6](https://github.com/seleb/bitsy-hacks/commit/0d054b619d4157eca83dcce7f7657d596948137f)) + ## [20.2.1](https://github.com/seleb/bitsy-hacks/compare/v20.2.0...v20.2.1) (2022-04-09) diff --git a/dist/avatar-by-room.js b/dist/avatar-by-room.js index aabcedc0..750ff51b 100644 --- a/dist/avatar-by-room.js +++ b/dist/avatar-by-room.js @@ -4,7 +4,7 @@ @summary change the avatar in certain rooms @license MIT @author Sean S. LeBlanc -@version 20.2.1 +@version 20.2.2 @requires Bitsy 7.12 @@ -177,7 +177,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 20.2.1 +@version 20.2.2 @requires Bitsy 7.12 */ @@ -245,7 +245,7 @@ var after = kitsy.after; @file utils @summary miscellaneous bitsy utilities @author Sean S. LeBlanc -@version 20.2.1 +@version 20.2.2 @requires Bitsy 7.12 */ diff --git a/dist/backdrops.js b/dist/backdrops.js index 9d327036..347142ff 100644 --- a/dist/backdrops.js +++ b/dist/backdrops.js @@ -4,7 +4,7 @@ @summary makes the game have a backdrop @license MIT @author Cephalopodunk & Sean S. LeBlanc -@version 20.2.1 +@version 20.2.2 @requires Bitsy 7.12 @@ -181,7 +181,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 20.2.1 +@version 20.2.2 @requires Bitsy 7.12 */ @@ -251,7 +251,7 @@ var after = kitsy.after; @summary makes all sprites have transparent backgrounds @license MIT @author Sean S. LeBlanc -@version 20.2.1 +@version 20.2.2 @requires Bitsy 7.12 @@ -332,7 +332,7 @@ after('renderPixelInstruction', function (bufferId, buffer, paletteIndex, x, y) @summary makes the game have a transparent background @license MIT @author Cephalopodunk & Sean S. LeBlanc -@version 20.2.1 +@version 20.2.2 @requires Bitsy 7.12 diff --git a/dist/basic-sfx.js b/dist/basic-sfx.js index 49ec61fa..21be9684 100644 --- a/dist/basic-sfx.js +++ b/dist/basic-sfx.js @@ -4,7 +4,7 @@ @summary "walk" and "talk" sound effect support @license MIT @author Sean S. LeBlanc -@version 20.2.1 +@version 20.2.2 @requires Bitsy 7.12 @@ -172,7 +172,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 20.2.1 +@version 20.2.2 @requires Bitsy 7.12 */ @@ -240,7 +240,7 @@ var after = kitsy.after; @file utils @summary miscellaneous bitsy utilities @author Sean S. LeBlanc -@version 20.2.1 +@version 20.2.2 @requires Bitsy 7.12 */ diff --git a/dist/bitsymuse.js b/dist/bitsymuse.js index 1748d10c..bfd90860 100644 --- a/dist/bitsymuse.js +++ b/dist/bitsymuse.js @@ -4,7 +4,7 @@ @summary A variety of Bitsy sound and music handlers @license MIT @author David Mowatt -@version 20.2.1 +@version 20.2.2 @requires Bitsy 7.12 @@ -206,7 +206,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 20.2.1 +@version 20.2.2 @requires Bitsy 7.12 */ @@ -372,7 +372,7 @@ function addDualDialogTag(tag, fn) { @file utils @summary miscellaneous bitsy utilities @author Sean S. LeBlanc -@version 20.2.1 +@version 20.2.2 @requires Bitsy 7.12 */ diff --git a/dist/canvas-replacement.js b/dist/canvas-replacement.js index f56ff355..e98636fe 100644 --- a/dist/canvas-replacement.js +++ b/dist/canvas-replacement.js @@ -4,7 +4,7 @@ @summary WebGLazy bitsy integration (this one's mostly just for me) @license MIT @author Sean S. LeBlanc -@version 20.2.1 +@version 20.2.2 @requires Bitsy 7.12 @@ -203,7 +203,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 20.2.1 +@version 20.2.2 @requires Bitsy 7.12 */ diff --git a/dist/character-portraits-animated.js b/dist/character-portraits-animated.js index cfe0d3e2..8382834c 100644 --- a/dist/character-portraits-animated.js +++ b/dist/character-portraits-animated.js @@ -4,7 +4,7 @@ @summary high quality anime gifs @license MIT @author Sean S. LeBlanc -@version 20.2.1 +@version 20.2.2 @requires Bitsy 7.12 @@ -971,7 +971,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 20.2.1 +@version 20.2.2 @requires Bitsy 7.12 */ @@ -1089,7 +1089,7 @@ function addDialogTag(tag, fn) { @summary high quality anime jpegs (or pngs i guess) @license MIT @author Sean S. LeBlanc -@version 20.2.1 +@version 20.2.2 @requires Bitsy 7.12 diff --git a/dist/character-portraits.js b/dist/character-portraits.js index b5088a11..df0deb96 100644 --- a/dist/character-portraits.js +++ b/dist/character-portraits.js @@ -4,7 +4,7 @@ @summary high quality anime jpegs (or pngs i guess) @license MIT @author Sean S. LeBlanc -@version 20.2.1 +@version 20.2.2 @requires Bitsy 7.12 @@ -200,7 +200,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 20.2.1 +@version 20.2.2 @requires Bitsy 7.12 */ diff --git a/dist/close-on-ending.js b/dist/close-on-ending.js index f0a68eef..260844e5 100644 --- a/dist/close-on-ending.js +++ b/dist/close-on-ending.js @@ -4,7 +4,7 @@ @summary Prevents from playing past an ending @license MIT @author Sean S. LeBlanc -@version 20.2.1 +@version 20.2.2 @requires Bitsy 7.12 @@ -163,7 +163,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 20.2.1 +@version 20.2.2 @requires Bitsy 7.12 */ diff --git a/dist/corrupt.js b/dist/corrupt.js index 77bbc352..ead2e3b3 100644 --- a/dist/corrupt.js +++ b/dist/corrupt.js @@ -4,7 +4,7 @@ @summary corrupts gamedata at runtime @license MIT @author Sean S. LeBlanc -@version 20.2.1 +@version 20.2.2 @requires Bitsy 7.12 @@ -60,7 +60,7 @@ bitsy = bitsy || /*#__PURE__*/_interopDefaultLegacy(bitsy); @file utils @summary miscellaneous bitsy utilities @author Sean S. LeBlanc -@version 20.2.1 +@version 20.2.2 @requires Bitsy 7.12 */ @@ -122,7 +122,7 @@ function getImage(name, map) { @file edit image at runtime @summary API for updating image data at runtime. @author Sean S. LeBlanc -@version 20.2.1 +@version 20.2.2 @requires Bitsy 7.12 @description @@ -340,7 +340,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 20.2.1 +@version 20.2.2 @requires Bitsy 7.12 */ diff --git a/dist/custom-exit-effects.js b/dist/custom-exit-effects.js index 399b65f9..37832e04 100644 --- a/dist/custom-exit-effects.js +++ b/dist/custom-exit-effects.js @@ -4,7 +4,7 @@ @summary make custom exit transition effects @license MIT @author Sean S. LeBlanc -@version 20.2.1 +@version 20.2.2 @requires Bitsy 7.12 @@ -199,7 +199,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 20.2.1 +@version 20.2.2 @requires Bitsy 7.12 */ diff --git a/dist/custom-keyhandlers.js b/dist/custom-keyhandlers.js index 82ff4b4d..f48f5b13 100644 --- a/dist/custom-keyhandlers.js +++ b/dist/custom-keyhandlers.js @@ -4,7 +4,7 @@ @summary run custom code on key inputs @license MIT @author Sean S. LeBlanc -@version 20.2.1 +@version 20.2.2 @requires Bitsy 7.12 @@ -15,7 +15,7 @@ that allow custom functions to be run when a key is pressed, held, or released. Some simple example functions: bitsy.scriptInterpreter.SetVariable('myvar', 10); // sets a variable that can be accessed in bitsy scripts bitsy.startDialog('a dialog string'); // starts a bitsy dialog script - bitsy.startDialog(bitsy.dialog['script-id'], 'script-id'); // starts a bitsy dialog script by id + bitsy.startDialog(bitsy.dialog['script-id'].src, 'script-id'); // starts a bitsy dialog script by id bitsy.room[bitsy.curRoom].items.push({ id: 0, x: bitsy.player().x, y: bitsy.player().y }); // adds an item at the player's current position HOW TO USE: @@ -188,7 +188,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 20.2.1 +@version 20.2.2 @requires Bitsy 7.12 */ diff --git a/dist/custom-text-effect.js b/dist/custom-text-effect.js index 7fc7abf5..2e8fc3f0 100644 --- a/dist/custom-text-effect.js +++ b/dist/custom-text-effect.js @@ -4,7 +4,7 @@ @summary make {custom}text effects{custom} @license MIT @author Sean S. LeBlanc -@version 20.2.1 +@version 20.2.2 @requires Bitsy 7.12 @@ -351,7 +351,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 20.2.1 +@version 20.2.2 @requires Bitsy 7.12 */ diff --git a/dist/dialog-audio-vocal-synth.js b/dist/dialog-audio-vocal-synth.js index 64dc6b36..72b1b212 100644 --- a/dist/dialog-audio-vocal-synth.js +++ b/dist/dialog-audio-vocal-synth.js @@ -4,7 +4,7 @@ @summary animal crossing-style audio powered by the pink trombone vocal synth @license MIT @author Sean S. LeBlanc -@version 20.2.1 +@version 20.2.2 @requires Bitsy 7.12 @@ -884,7 +884,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 20.2.1 +@version 20.2.2 @requires Bitsy 7.12 */ @@ -1002,7 +1002,7 @@ function addDialogTag(tag, fn) { @summary animal crossing-style audio @license MIT @author Sean S. LeBlanc -@version 20.2.1 +@version 20.2.2 @requires Bitsy 7.12 @@ -1059,7 +1059,7 @@ before('dialogBuffer.DoNextChar', function () { @file utils @summary miscellaneous bitsy utilities @author Sean S. LeBlanc -@version 20.2.1 +@version 20.2.2 @requires Bitsy 7.12 */ diff --git a/dist/dialog-audio.js b/dist/dialog-audio.js index e48bdffc..c9ef9298 100644 --- a/dist/dialog-audio.js +++ b/dist/dialog-audio.js @@ -4,7 +4,7 @@ @summary animal crossing-style audio @license MIT @author Sean S. LeBlanc -@version 20.2.1 +@version 20.2.2 @requires Bitsy 7.12 @@ -190,7 +190,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 20.2.1 +@version 20.2.2 @requires Bitsy 7.12 */ diff --git a/dist/dialog-box-transition.js b/dist/dialog-box-transition.js index 6c8d069b..d7a294d3 100644 --- a/dist/dialog-box-transition.js +++ b/dist/dialog-box-transition.js @@ -4,7 +4,7 @@ @summary adds an easing transition animation to display the dialog box text @license MIT @author Delacannon -@version 20.2.1 +@version 20.2.2 @requires Bitsy 7.12 @@ -160,7 +160,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 20.2.1 +@version 20.2.2 @requires Bitsy 7.12 */ diff --git a/dist/dialog-choices.js b/dist/dialog-choices.js index c88bc53e..8d03f2a8 100644 --- a/dist/dialog-choices.js +++ b/dist/dialog-choices.js @@ -4,7 +4,7 @@ @summary dialog choices @license MIT @author Sean S. LeBlanc -@version 20.2.1 +@version 20.2.2 @requires Bitsy 7.12 @@ -241,7 +241,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 20.2.1 +@version 20.2.2 @requires Bitsy 7.12 */ @@ -416,7 +416,7 @@ inject(/(this\.AddLinebreak = )/, 'this.AddParagraphBreak = function() { buffer. @summary Adds paragraph breaks to the dialogue parser @license WTFPL (do WTF you want) @author Sean S. LeBlanc, David Mowatt -@version 20.2.1 +@version 20.2.2 @requires Bitsy 7.12 @@ -460,7 +460,7 @@ addDialogTag('p', function (environment, parameters, onReturn) { @summary put more words onscreen @license MIT @author Sean S. LeBlanc -@version 20.2.1 +@version 20.2.2 @requires Bitsy 7.12 diff --git a/dist/dialog-jump.js b/dist/dialog-jump.js index cc391139..f4fd72d6 100644 --- a/dist/dialog-jump.js +++ b/dist/dialog-jump.js @@ -4,7 +4,7 @@ @summary jump from one dialog entry to another @license MIT @author Sean S. LeBlanc -@version 20.2.1 +@version 20.2.2 @requires Bitsy 7.12 @@ -174,7 +174,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 20.2.1 +@version 20.2.2 @requires Bitsy 7.12 */ diff --git a/dist/dialog-pause.js b/dist/dialog-pause.js index 21092e61..61e5b12f 100644 --- a/dist/dialog-pause.js +++ b/dist/dialog-pause.js @@ -4,7 +4,7 @@ @summary add pauses in between printing text @license MIT @author Sean S. LeBlanc -@version 20.2.1 +@version 20.2.2 @requires Bitsy 7.12 @@ -160,7 +160,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 20.2.1 +@version 20.2.2 @requires Bitsy 7.12 */ diff --git a/dist/dialog-prompt.js b/dist/dialog-prompt.js index f37ff06d..6df0c1d2 100644 --- a/dist/dialog-prompt.js +++ b/dist/dialog-prompt.js @@ -4,7 +4,7 @@ @summary prompt the user for text input in dialog @license MIT @author Sean S. LeBlanc -@version 20.2.1 +@version 20.2.2 @requires Bitsy 7.12 @@ -197,7 +197,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 20.2.1 +@version 20.2.2 @requires Bitsy 7.12 */ @@ -322,7 +322,7 @@ inject(/(this\.AddLinebreak = )/, 'this.AddParagraphBreak = function() { buffer. @summary Adds paragraph breaks to the dialogue parser @license WTFPL (do WTF you want) @author Sean S. LeBlanc, David Mowatt -@version 20.2.1 +@version 20.2.2 @requires Bitsy 7.12 diff --git a/dist/direction-in-dialog.js b/dist/direction-in-dialog.js index 57b08284..ed5913b0 100644 --- a/dist/direction-in-dialog.js +++ b/dist/direction-in-dialog.js @@ -4,7 +4,7 @@ @summary provides a variable with player direction @license MIT @author Sean S. LeBlanc -@version 20.2.1 +@version 20.2.2 @requires Bitsy 7.12 @@ -166,7 +166,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 20.2.1 +@version 20.2.2 @requires Bitsy 7.12 */ diff --git a/dist/directional-avatar.js b/dist/directional-avatar.js index 4420259c..890f0461 100644 --- a/dist/directional-avatar.js +++ b/dist/directional-avatar.js @@ -4,7 +4,7 @@ @summary flips the player's sprite based on directional movement @license MIT @author Sean S. LeBlanc -@version 20.2.1 +@version 20.2.2 @requires Bitsy 7.12 @@ -41,7 +41,7 @@ bitsy = bitsy || /*#__PURE__*/_interopDefaultLegacy(bitsy); @file utils @summary miscellaneous bitsy utilities @author Sean S. LeBlanc -@version 20.2.1 +@version 20.2.2 @requires Bitsy 7.12 */ @@ -103,7 +103,7 @@ function getImage(name, map) { @file edit image at runtime @summary API for updating image data at runtime. @author Sean S. LeBlanc -@version 20.2.1 +@version 20.2.2 @requires Bitsy 7.12 @description @@ -305,7 +305,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 20.2.1 +@version 20.2.2 @requires Bitsy 7.12 */ diff --git a/dist/dynamic-background.js b/dist/dynamic-background.js index fe32ae72..0f3167bb 100644 --- a/dist/dynamic-background.js +++ b/dist/dynamic-background.js @@ -4,7 +4,7 @@ @summary HTML background matching bitsy background @license MIT @author Sean S. LeBlanc -@version 20.2.1 +@version 20.2.2 @requires Bitsy 7.12 @@ -170,7 +170,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 20.2.1 +@version 20.2.2 @requires Bitsy 7.12 */ @@ -238,7 +238,7 @@ var after = kitsy.after; @file utils @summary miscellaneous bitsy utilities @author Sean S. LeBlanc -@version 20.2.1 +@version 20.2.2 @requires Bitsy 7.12 */ diff --git a/dist/edit-dialog-from-dialog.js b/dist/edit-dialog-from-dialog.js index 1dc68fdd..4ff3c7ef 100644 --- a/dist/edit-dialog-from-dialog.js +++ b/dist/edit-dialog-from-dialog.js @@ -4,7 +4,7 @@ @summary edit dialog from dialog (yes really) @license MIT @author Sean S. LeBlanc -@version 20.2.1 +@version 20.2.2 @requires Bitsy 7.12 @@ -169,7 +169,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 20.2.1 +@version 20.2.2 @requires Bitsy 7.12 */ @@ -297,7 +297,7 @@ function addDeferredDialogTag(tag, fn) { @file utils @summary miscellaneous bitsy utilities @author Sean S. LeBlanc -@version 20.2.1 +@version 20.2.2 @requires Bitsy 7.12 */ diff --git a/dist/edit-image-from-dialog.js b/dist/edit-image-from-dialog.js index 079a2bdd..e6201779 100644 --- a/dist/edit-image-from-dialog.js +++ b/dist/edit-image-from-dialog.js @@ -4,7 +4,7 @@ @summary edit sprites, items, and tiles from dialog @license MIT @author Sean S. LeBlanc -@version 20.2.1 +@version 20.2.2 @requires Bitsy 7.12 @@ -67,7 +67,7 @@ bitsy = bitsy || /*#__PURE__*/_interopDefaultLegacy(bitsy); @file utils @summary miscellaneous bitsy utilities @author Sean S. LeBlanc -@version 20.2.1 +@version 20.2.2 @requires Bitsy 7.12 */ @@ -129,7 +129,7 @@ function getImage(name, map) { @file edit image at runtime @summary API for updating image data at runtime. @author Sean S. LeBlanc -@version 20.2.1 +@version 20.2.2 @requires Bitsy 7.12 @description @@ -323,7 +323,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 20.2.1 +@version 20.2.2 @requires Bitsy 7.12 */ diff --git a/dist/edit-player-from-dialog.js b/dist/edit-player-from-dialog.js index 82464aba..77a98d18 100644 --- a/dist/edit-player-from-dialog.js +++ b/dist/edit-player-from-dialog.js @@ -4,7 +4,7 @@ @summary change which sprite is controlled by the player @license MIT @author Sean S. LeBlanc -@version 20.2.1 +@version 20.2.2 @requires Bitsy 7.12 @@ -171,7 +171,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 20.2.1 +@version 20.2.2 @requires Bitsy 7.12 */ @@ -337,7 +337,7 @@ function addDualDialogTag(tag, fn) { @file utils @summary miscellaneous bitsy utilities @author Sean S. LeBlanc -@version 20.2.1 +@version 20.2.2 @requires Bitsy 7.12 */ diff --git a/dist/edit-room-from-dialog.js b/dist/edit-room-from-dialog.js index 42192ca4..2d2aff8c 100644 --- a/dist/edit-room-from-dialog.js +++ b/dist/edit-room-from-dialog.js @@ -4,7 +4,7 @@ @summary modify the content of a room from dialog @license MIT @author Dana Holdampf -@version 20.2.1 +@version 20.2.2 @requires Bitsy 7.12 @@ -290,7 +290,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 20.2.1 +@version 20.2.2 @requires Bitsy 7.12 */ @@ -456,7 +456,7 @@ function addDualDialogTag(tag, fn) { @file utils @summary miscellaneous bitsy utilities @author Sean S. LeBlanc -@version 20.2.1 +@version 20.2.2 @requires Bitsy 7.12 */ diff --git a/dist/end-from-dialog.js b/dist/end-from-dialog.js index 87f96545..3d0b83a4 100644 --- a/dist/end-from-dialog.js +++ b/dist/end-from-dialog.js @@ -4,7 +4,7 @@ @summary trigger an ending from dialog, including narration text @license WTFPL (do WTF you want) @author @mildmojo -@version 20.2.1 +@version 20.2.2 @requires Bitsy 7.12 @@ -194,7 +194,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 20.2.1 +@version 20.2.2 @requires Bitsy 7.12 */ diff --git a/dist/exit-from-dialog.js b/dist/exit-from-dialog.js index 100eceaf..e7b40266 100644 --- a/dist/exit-from-dialog.js +++ b/dist/exit-from-dialog.js @@ -4,7 +4,7 @@ @summary exit to another room from dialog, including conditionals @license WTFPL (do WTF you want) @author @mildmojo -@version 20.2.1 +@version 20.2.2 @requires Bitsy 7.12 @@ -194,7 +194,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 20.2.1 +@version 20.2.2 @requires Bitsy 7.12 */ @@ -360,7 +360,7 @@ function addDualDialogTag(tag, fn) { @file utils @summary miscellaneous bitsy utilities @author Sean S. LeBlanc -@version 20.2.1 +@version 20.2.2 @requires Bitsy 7.12 */ diff --git a/dist/external-game-data.js b/dist/external-game-data.js index 8eefb3be..09986781 100644 --- a/dist/external-game-data.js +++ b/dist/external-game-data.js @@ -4,7 +4,7 @@ @summary separate Bitsy game data from your (modded) HTML for easier development @license WTFPL (do WTF you want) @author @mildmojo -@version 20.2.1 +@version 20.2.2 @requires Bitsy 7.12 @@ -182,7 +182,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 20.2.1 +@version 20.2.2 @requires Bitsy 7.12 */ diff --git a/dist/favicon-from-sprite.js b/dist/favicon-from-sprite.js index d90d93aa..d3184fae 100644 --- a/dist/favicon-from-sprite.js +++ b/dist/favicon-from-sprite.js @@ -4,7 +4,7 @@ @summary generate a browser favicon (tab icon) from a Bitsy sprite, including animation! @license WTFPL (do WTF you want) @author @mildmojo -@version 20.2.1 +@version 20.2.2 @requires Bitsy 7.12 @@ -170,7 +170,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 20.2.1 +@version 20.2.2 @requires Bitsy 7.12 */ @@ -238,7 +238,7 @@ var after = kitsy.after; @file utils @summary miscellaneous bitsy utilities @author Sean S. LeBlanc -@version 20.2.1 +@version 20.2.2 @requires Bitsy 7.12 */ diff --git a/dist/follower.js b/dist/follower.js index 9cf22297..532b809b 100644 --- a/dist/follower.js +++ b/dist/follower.js @@ -4,7 +4,7 @@ @summary make sprites follow the player @license MIT @author Sean S. LeBlanc -@version 20.2.1 +@version 20.2.2 @requires Bitsy 7.12 @@ -193,7 +193,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 20.2.1 +@version 20.2.2 @requires Bitsy 7.12 */ @@ -359,7 +359,7 @@ function addDualDialogTag(tag, fn) { @file utils @summary miscellaneous bitsy utilities @author Sean S. LeBlanc -@version 20.2.1 +@version 20.2.2 @requires Bitsy 7.12 */ diff --git a/dist/gamepad-input.js b/dist/gamepad-input.js index 3f08334f..64478b25 100644 --- a/dist/gamepad-input.js +++ b/dist/gamepad-input.js @@ -4,7 +4,7 @@ @summary HTML5 gamepad support @license MIT @author Sean S. LeBlanc -@version 20.2.1 +@version 20.2.2 @requires Bitsy 7.12 @@ -489,7 +489,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 20.2.1 +@version 20.2.2 @requires Bitsy 7.12 */ diff --git a/dist/gravity.js b/dist/gravity.js index 5c3c7202..29f48420 100644 --- a/dist/gravity.js +++ b/dist/gravity.js @@ -4,7 +4,7 @@ @summary Pseudo-platforming/gravity/physics @license MIT @author Cole Sea -@version 20.2.1 +@version 20.2.2 @requires Bitsy 7.12 @@ -122,7 +122,7 @@ bitsy = bitsy || /*#__PURE__*/_interopDefaultLegacy(bitsy); @file utils @summary miscellaneous bitsy utilities @author Sean S. LeBlanc -@version 20.2.1 +@version 20.2.2 @requires Bitsy 7.12 */ @@ -184,7 +184,7 @@ function getImage(name, map) { @file edit image at runtime @summary API for updating image data at runtime. @author Sean S. LeBlanc -@version 20.2.1 +@version 20.2.2 @requires Bitsy 7.12 @description @@ -386,7 +386,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 20.2.1 +@version 20.2.2 @requires Bitsy 7.12 */ diff --git a/dist/itsy-bitsy.js b/dist/itsy-bitsy.js index b3822e3f..c0f0ee95 100644 --- a/dist/itsy-bitsy.js +++ b/dist/itsy-bitsy.js @@ -4,7 +4,7 @@ @summary for when bitsy's not small enough @license MIT @author Sean S. LeBlanc -@version 20.2.1 +@version 20.2.2 @requires Bitsy 7.12 @@ -171,7 +171,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 20.2.1 +@version 20.2.2 @requires Bitsy 7.12 */ diff --git a/dist/javascript-dialog.js b/dist/javascript-dialog.js index 30cacf3b..ffcdf873 100644 --- a/dist/javascript-dialog.js +++ b/dist/javascript-dialog.js @@ -4,7 +4,7 @@ @summary execute arbitrary javascript from dialog @license MIT @author Sean S. LeBlanc -@version 20.2.1 +@version 20.2.2 @requires Bitsy 7.12 @@ -196,7 +196,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 20.2.1 +@version 20.2.2 @requires Bitsy 7.12 */ diff --git a/dist/logic-operators-extended.js b/dist/logic-operators-extended.js index df219e65..3c1522ff 100644 --- a/dist/logic-operators-extended.js +++ b/dist/logic-operators-extended.js @@ -3,7 +3,7 @@ @file logic-operators-extended @summary adds conditional logic operators @author @mildmojo -@version 20.2.1 +@version 20.2.2 @requires Bitsy 7.12 @@ -168,7 +168,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 20.2.1 +@version 20.2.2 @requires Bitsy 7.12 */ diff --git a/dist/long-dialog.js b/dist/long-dialog.js index 94100be1..13bcfc86 100644 --- a/dist/long-dialog.js +++ b/dist/long-dialog.js @@ -4,7 +4,7 @@ @summary put more words onscreen @license MIT @author Sean S. LeBlanc -@version 20.2.1 +@version 20.2.2 @requires Bitsy 7.12 @@ -184,7 +184,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 20.2.1 +@version 20.2.2 @requires Bitsy 7.12 */ @@ -359,7 +359,7 @@ inject(/(this\.AddLinebreak = )/, 'this.AddParagraphBreak = function() { buffer. @summary Adds paragraph breaks to the dialogue parser @license WTFPL (do WTF you want) @author Sean S. LeBlanc, David Mowatt -@version 20.2.1 +@version 20.2.2 @requires Bitsy 7.12 diff --git a/dist/multi-sprite-avatar.js b/dist/multi-sprite-avatar.js index 82dee7ea..b59ef7d8 100644 --- a/dist/multi-sprite-avatar.js +++ b/dist/multi-sprite-avatar.js @@ -4,7 +4,7 @@ @summary make the player big @license MIT @author Sean S. LeBlanc -@version 20.2.1 +@version 20.2.2 @requires Bitsy 7.12 @@ -201,7 +201,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 20.2.1 +@version 20.2.2 @requires Bitsy 7.12 */ @@ -367,7 +367,7 @@ function addDualDialogTag(tag, fn) { @file utils @summary miscellaneous bitsy utilities @author Sean S. LeBlanc -@version 20.2.1 +@version 20.2.2 @requires Bitsy 7.12 */ diff --git a/dist/noclip.js b/dist/noclip.js index 9330d3a6..eb25bda2 100644 --- a/dist/noclip.js +++ b/dist/noclip.js @@ -4,7 +4,7 @@ @summary walk through wall tiles, sprites, items, exits, and endings @license MIT @author Sean S. LeBlanc -@version 20.2.1 +@version 20.2.2 @requires Bitsy 7.12 @@ -182,7 +182,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 20.2.1 +@version 20.2.2 @requires Bitsy 7.12 */ @@ -252,7 +252,7 @@ var after = kitsy.after; @summary run custom code on key inputs @license MIT @author Sean S. LeBlanc -@version 20.2.1 +@version 20.2.2 @requires Bitsy 7.12 @@ -263,7 +263,7 @@ that allow custom functions to be run when a key is pressed, held, or released. Some simple example functions: bitsy.scriptInterpreter.SetVariable('myvar', 10); // sets a variable that can be accessed in bitsy scripts bitsy.startDialog('a dialog string'); // starts a bitsy dialog script - bitsy.startDialog(bitsy.dialog['script-id'], 'script-id'); // starts a bitsy dialog script by id + bitsy.startDialog(bitsy.dialog['script-id'].src, 'script-id'); // starts a bitsy dialog script by id bitsy.room[bitsy.curRoom].items.push({ id: 0, x: bitsy.player().x, y: bitsy.player().y }); // adds an item at the player's current position HOW TO USE: diff --git a/dist/online.js b/dist/online.js index 7a803558..038aa24c 100644 --- a/dist/online.js +++ b/dist/online.js @@ -4,7 +4,7 @@ @summary multiplayer bitsy @license MIT @author Sean S. LeBlanc -@version 20.2.1 +@version 20.2.2 @requires Bitsy 7.12 @description @@ -182,7 +182,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 20.2.1 +@version 20.2.2 @requires Bitsy 7.12 */ @@ -348,7 +348,7 @@ function addDualDialogTag(tag, fn) { @file utils @summary miscellaneous bitsy utilities @author Sean S. LeBlanc -@version 20.2.1 +@version 20.2.2 @requires Bitsy 7.12 */ @@ -412,7 +412,7 @@ function getImage(name, map) { @summary edit dialog from dialog (yes really) @license MIT @author Sean S. LeBlanc -@version 20.2.1 +@version 20.2.2 @requires Bitsy 7.12 @@ -479,7 +479,7 @@ addDeferredDialogTag('dialog', editDialog); @file edit image at runtime @summary API for updating image data at runtime. @author Sean S. LeBlanc -@version 20.2.1 +@version 20.2.2 @requires Bitsy 7.12 @description @@ -548,7 +548,7 @@ function setSpriteData(id, frame, newData) { @summary edit sprites, items, and tiles from dialog @license MIT @author Sean S. LeBlanc -@version 20.2.1 +@version 20.2.2 @requires Bitsy 7.12 @@ -693,7 +693,7 @@ addDualDialogTag('imagePal', editPalette); @summary execute arbitrary javascript from dialog @license MIT @author Sean S. LeBlanc -@version 20.2.1 +@version 20.2.2 @requires Bitsy 7.12 diff --git a/dist/opaque-tiles.js b/dist/opaque-tiles.js index f3a5f140..43e4864e 100644 --- a/dist/opaque-tiles.js +++ b/dist/opaque-tiles.js @@ -4,7 +4,7 @@ @summary tiles which hide the player @license MIT @author Sean S. LeBlanc -@version 20.2.1 +@version 20.2.2 @requires Bitsy 7.12 @@ -169,7 +169,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 20.2.1 +@version 20.2.2 @requires Bitsy 7.12 */ diff --git a/dist/paragraph-break.js b/dist/paragraph-break.js index 8e5a2c7d..a7f3f2f4 100644 --- a/dist/paragraph-break.js +++ b/dist/paragraph-break.js @@ -4,7 +4,7 @@ @summary Adds paragraph breaks to the dialogue parser @license WTFPL (do WTF you want) @author Sean S. LeBlanc, David Mowatt -@version 20.2.1 +@version 20.2.2 @requires Bitsy 7.12 @@ -176,7 +176,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 20.2.1 +@version 20.2.2 @requires Bitsy 7.12 */ diff --git a/dist/permanent-items.js b/dist/permanent-items.js index 30aba143..3f027f65 100644 --- a/dist/permanent-items.js +++ b/dist/permanent-items.js @@ -4,7 +4,7 @@ @summary prevent some items from being picked up @license MIT @author Sean S. LeBlanc -@version 20.2.1 +@version 20.2.2 @requires Bitsy 7.12 @@ -166,7 +166,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 20.2.1 +@version 20.2.2 @requires Bitsy 7.12 */ diff --git a/dist/push-sprites.js b/dist/push-sprites.js index 806bff9d..f59c01fe 100644 --- a/dist/push-sprites.js +++ b/dist/push-sprites.js @@ -4,7 +4,7 @@ @summary sokoban-style sprite pushing @license MIT @author jan0sc -@version 20.2.1 +@version 20.2.2 @requires Bitsy 7.12 @@ -198,7 +198,7 @@ bitsy = bitsy || /*#__PURE__*/_interopDefaultLegacy(bitsy); @file utils @summary miscellaneous bitsy utilities @author Sean S. LeBlanc -@version 20.2.1 +@version 20.2.2 @requires Bitsy 7.12 */ @@ -260,7 +260,7 @@ function getImage(name, map) { @file edit image at runtime @summary API for updating image data at runtime. @author Sean S. LeBlanc -@version 20.2.1 +@version 20.2.2 @requires Bitsy 7.12 @description @@ -462,7 +462,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 20.2.1 +@version 20.2.2 @requires Bitsy 7.12 */ diff --git a/dist/replace-drawing.js b/dist/replace-drawing.js index 38df2666..3641c29f 100644 --- a/dist/replace-drawing.js +++ b/dist/replace-drawing.js @@ -4,7 +4,7 @@ @summary add name-tags to replace drawings when the game is loading @license MIT @author Elkie Nova -@version 20.2.1 +@version 20.2.2 @requires Bitsy 7.12 @@ -177,7 +177,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 20.2.1 +@version 20.2.2 @requires Bitsy 7.12 */ diff --git a/dist/save.js b/dist/save.js index 9043bbe0..16f343ca 100644 --- a/dist/save.js +++ b/dist/save.js @@ -4,7 +4,7 @@ @summary save/load your game @license MIT @author Sean S. LeBlanc -@version 20.2.1 +@version 20.2.2 @requires Bitsy 7.12 @@ -195,7 +195,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 20.2.1 +@version 20.2.2 @requires Bitsy 7.12 */ @@ -361,7 +361,7 @@ function addDualDialogTag(tag, fn) { @file utils @summary miscellaneous bitsy utilities @author Sean S. LeBlanc -@version 20.2.1 +@version 20.2.2 @requires Bitsy 7.12 */ diff --git a/dist/smooth-moves.js b/dist/smooth-moves.js index c1dc9764..04430fbf 100644 --- a/dist/smooth-moves.js +++ b/dist/smooth-moves.js @@ -4,7 +4,7 @@ @summary ease the player's movement @license MIT @author Sean S. LeBlanc -@version 20.2.1 +@version 20.2.2 @requires Bitsy 7.12 @@ -170,7 +170,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 20.2.1 +@version 20.2.2 @requires Bitsy 7.12 */ diff --git a/dist/solid-items.js b/dist/solid-items.js index 7589e762..f943c5b4 100644 --- a/dist/solid-items.js +++ b/dist/solid-items.js @@ -4,7 +4,7 @@ @summary treat some items like sprites that can be placed multiple times @license MIT @author Sean S. LeBlanc -@version 20.2.1 +@version 20.2.2 @requires Bitsy 7.12 @@ -167,7 +167,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 20.2.1 +@version 20.2.2 @requires Bitsy 7.12 */ diff --git a/dist/sprite-effects.js b/dist/sprite-effects.js index 4cd58271..3460e9f6 100644 --- a/dist/sprite-effects.js +++ b/dist/sprite-effects.js @@ -4,7 +4,7 @@ @summary like text effects, but for sprites @license MIT @author Sean S. LeBlanc -@version 20.2.1 +@version 20.2.2 @requires Bitsy 7.12 @@ -215,7 +215,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 20.2.1 +@version 20.2.2 @requires Bitsy 7.12 */ @@ -381,7 +381,7 @@ function addDualDialogTag(tag, fn) { @file utils @summary miscellaneous bitsy utilities @author Sean S. LeBlanc -@version 20.2.1 +@version 20.2.2 @requires Bitsy 7.12 */ diff --git a/dist/stopwatch.js b/dist/stopwatch.js index 2e68fe7c..f2796e37 100644 --- a/dist/stopwatch.js +++ b/dist/stopwatch.js @@ -4,7 +4,7 @@ @summary time player actions @license MIT @author Lenny Magner -@version 20.2.1 +@version 20.2.2 @requires Bitsy 7.12 @@ -202,7 +202,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 20.2.1 +@version 20.2.2 @requires Bitsy 7.12 */ @@ -368,7 +368,7 @@ function addDualDialogTag(tag, fn) { @file utils @summary miscellaneous bitsy utilities @author Sean S. LeBlanc -@version 20.2.1 +@version 20.2.2 @requires Bitsy 7.12 */ diff --git a/dist/text-to-speech.js b/dist/text-to-speech.js index 12f7f486..78941079 100644 --- a/dist/text-to-speech.js +++ b/dist/text-to-speech.js @@ -4,7 +4,7 @@ @summary text-to-speech for bitsy dialog @license MIT @author Sean S. LeBlanc -@version 20.2.1 +@version 20.2.2 @requires Bitsy 7.12 @@ -192,7 +192,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 20.2.1 +@version 20.2.2 @requires Bitsy 7.12 */ diff --git a/dist/tracery-processing.js b/dist/tracery-processing.js index 6e7f4a58..aaabd109 100644 --- a/dist/tracery-processing.js +++ b/dist/tracery-processing.js @@ -4,7 +4,7 @@ @summary process all dialog text with a tracery grammar @license MIT @author Sean S. LeBlanc -@version 20.2.1 +@version 20.2.2 @requires Bitsy 7.12 @@ -1036,7 +1036,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 20.2.1 +@version 20.2.2 @requires Bitsy 7.12 */ diff --git a/dist/transitions.js b/dist/transitions.js index 23632b57..47d8e077 100644 --- a/dist/transitions.js +++ b/dist/transitions.js @@ -4,7 +4,7 @@ @summary customizable WebGL transitions @license MIT @author Sean S. LeBlanc -@version 20.2.1 +@version 20.2.2 @requires Bitsy 7.12 @@ -223,7 +223,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 20.2.1 +@version 20.2.2 @requires Bitsy 7.12 */ @@ -293,7 +293,7 @@ var after = kitsy.after; @summary WebGLazy bitsy integration (this one's mostly just for me) @license MIT @author Sean S. LeBlanc -@version 20.2.1 +@version 20.2.2 @requires Bitsy 7.12 diff --git a/dist/transparent-background.js b/dist/transparent-background.js index cc4d0322..ba29eecf 100644 --- a/dist/transparent-background.js +++ b/dist/transparent-background.js @@ -4,7 +4,7 @@ @summary makes the game have a transparent background @license MIT @author Cephalopodunk & Sean S. LeBlanc -@version 20.2.1 +@version 20.2.2 @requires Bitsy 7.12 @@ -171,7 +171,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 20.2.1 +@version 20.2.2 @requires Bitsy 7.12 */ @@ -241,7 +241,7 @@ var after = kitsy.after; @summary makes all sprites have transparent backgrounds @license MIT @author Sean S. LeBlanc -@version 20.2.1 +@version 20.2.2 @requires Bitsy 7.12 diff --git a/dist/transparent-dialog.js b/dist/transparent-dialog.js index ed1ea2e3..522553a8 100644 --- a/dist/transparent-dialog.js +++ b/dist/transparent-dialog.js @@ -4,7 +4,7 @@ @summary makes the dialog box have a transparent background @license MIT @author Sean S. LeBlanc -@version 20.2.1 +@version 20.2.2 @requires Bitsy 7.12 @@ -156,7 +156,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 20.2.1 +@version 20.2.2 @requires Bitsy 7.12 */ diff --git a/dist/transparent-sprites.js b/dist/transparent-sprites.js index cf8c4167..2da405da 100644 --- a/dist/transparent-sprites.js +++ b/dist/transparent-sprites.js @@ -4,7 +4,7 @@ @summary makes all sprites have transparent backgrounds @license MIT @author Sean S. LeBlanc -@version 20.2.1 +@version 20.2.2 @requires Bitsy 7.12 @@ -167,7 +167,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 20.2.1 +@version 20.2.2 @requires Bitsy 7.12 */ diff --git a/dist/twine-bitsy-comms.js b/dist/twine-bitsy-comms.js index 33e3b059..5851a737 100644 --- a/dist/twine-bitsy-comms.js +++ b/dist/twine-bitsy-comms.js @@ -4,7 +4,7 @@ @summary interprocess communication for twine and bitsy @license MIT @author Sean S. LeBlanc -@version 20.2.1 +@version 20.2.2 @requires Bitsy 7.12 @@ -238,7 +238,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 20.2.1 +@version 20.2.2 @requires Bitsy 7.12 */ diff --git a/dist/unique-items.js b/dist/unique-items.js index 476d4cd9..4c565c8a 100644 --- a/dist/unique-items.js +++ b/dist/unique-items.js @@ -4,7 +4,7 @@ @summary items which, when picked up, remove all other instances of that item from the game @license MIT @author Sean S. LeBlanc -@version 20.2.1 +@version 20.2.2 @requires Bitsy 7.12 @@ -167,7 +167,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 20.2.1 +@version 20.2.2 @requires Bitsy 7.12 */ diff --git a/package-lock.json b/package-lock.json index 926ca9b1..38858749 100644 --- a/package-lock.json +++ b/package-lock.json @@ -1,12 +1,12 @@ { "name": "@bitsy/hecks", - "version": "20.2.1", + "version": "20.2.2", "lockfileVersion": 2, "requires": true, "packages": { "": { "name": "@bitsy/hecks", - "version": "20.2.1", + "version": "20.2.2", "license": "MIT (individual hacks have their own license specified)", "dependencies": { "@seansleblanc/pink-trombone": "^1.0.1", diff --git a/package.json b/package.json index 86f19f41..0b60925f 100644 --- a/package.json +++ b/package.json @@ -6,7 +6,7 @@ "hacks" ], "main": "index.mjs", - "version": "20.2.1", + "version": "20.2.2", "bitsyVersion": "7.12", "scripts": { "build": "rollup -c",