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script.js
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101 lines (85 loc) · 2.49 KB
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// https://developer.mozilla.org/en-US/docs/Web/HTML/Element/audio
const musicContainer = document.getElementById('music-container');
const playBtn = document.getElementById('play');
const prevBtn = document.getElementById('prev');
const nextBtn = document.getElementById('next');
const audio = document.getElementById('audio');
const progress = document.getElementById('progress');
const progressContainer = document.getElementById('progress-container');
const title = document.getElementById('title');
const cover = document.getElementById('cover');
// song titles
const songs = ['hey', 'summer', 'ukulele'];
//keep track of song
let songIndex = 2;
// initially load song details into DOM
loadSong(songs[songIndex]);
// update song details
function loadSong(song) {
title.innerText = song;
audio.src = `music/${song}.mp3`;
cover.src = `images/${song}.jpg`;
}
// play song
function playSong() {
musicContainer.classList.add('play');
playBtn.querySelector('i.fas').classList.remove('fa-play');
playBtn.querySelector('i.fas').classList.add('fa-pause');
audio.play();
}
// pause song
function pauseSong() {
musicContainer.classList.remove('play');
playBtn.querySelector('i.fas').classList.add('fa-play');
playBtn.querySelector('i.fas').classList.remove('fa-pause');
audio.pause();
}
// previous song
function prevSong() {
songIndex--;
if(songIndex < 0) {
songIndex = songs.length - 1;
}
loadSong(songs[songIndex]);
playSong();
}
// next song
function nextSong() {
songIndex++;
if(songIndex > songs.length - 1) {
songIndex = 0;
}
loadSong(songs[songIndex]);
playSong();
}
// update progress bar
function updateProgress(e) {
const {duration, currentTime} = e.srcElement;
const progressPrecent = (currentTime / duration) * 100;
progress.style.width = `${progressPrecent}%`;
}
// set progress bar
function setProgress(e) {
const width = this.clientWidth;
const clickX = e.offsetX;
const duration = audio.duration;
audio.currentTime = (clickX / width) * duration;
}
// event listeners
playBtn.addEventListener('click', () => {
const isPlaying = musicContainer.classList.contains('play');
if(isPlaying) {
pauseSong();
} else {
playSong();
}
})
//change song
prevBtn.addEventListener('click', prevSong);
nextBtn.addEventListener('click', nextSong);
// time/song update
audio.addEventListener('timeupdate', updateProgress);
// click on progress bar
progressContainer.addEventListener('click', setProgress);
//song ends
audio.addEventListener('ended', nextSong);