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var logOnDetails = {
account_name: '',
password: ''
};
try {
var sha1 = require('crypto').createHash('sha1');
sha1.end(require('fs').readFileSync('sentry'));
logOnDetails.sha_sentryfile = sha1.read();
} catch (e) {}
// logOnDetails.auth_code = ''; // code received by email
var admin = ''; // put your steamid here to say 'give' to the bot and receive all non-scrap items
var getInterface = require('steam-web-api');
var Steam = require('steam');
var SteamCrypto = require('steam-crypto');
var SteamTrade = require('./'); // change to 'steam-trade' if not running from the same directory
var webLoginKey;
var steamClient = new Steam.SteamClient();
var steamUser = new Steam.SteamUser(steamClient);
var steamFriends = new Steam.SteamFriends(steamClient);
var steamTrading = new Steam.SteamTrading(steamClient);
var steamTrade = new SteamTrade();
function webAuth(callback) {
var sessionKey = SteamCrypto.generateSessionKey();
getInterface('ISteamUserAuth').post('AuthenticateUser', 1, {
steamid: steamClient.steamID,
sessionkey: sessionKey.encrypted,
encrypted_loginkey: SteamCrypto.symmetricEncrypt(new Buffer(webLoginKey), sessionKey.plain)
}, function(statusCode, body) {
if (statusCode != 200) {
// request a new login key first
steamUser.requestWebAPIAuthenticateUserNonce(function(nonce) {
webLoginKey = nonce.webapi_authenticate_user_nonce;
webAuth(callback);
});
return;
}
var sessionID = Math.floor(Math.random() * 1000000000).toString();
steamTrade.sessionID = sessionID;
var cookies = [
'sessionid=' + sessionID,
'steamLogin=' + body.authenticateuser.token,
'steamLoginSecure=' + body.authenticateuser.tokensecure
];
console.log('got a new cookie:', cookies);
cookies.forEach(function(cookie) {
steamTrade.setCookie(cookie);
});
callback && callback();
});
}
steamClient.connect();
steamClient.on('connected', function() {
steamUser.logOn(logOnDetails);
});
steamClient.on('logOnResponse', function(logonResp) {
if (logonResp.eresult == Steam.EResult.OK) {
webLoginKey = logonResp.webapi_authenticate_user_nonce;
console.log('Logged in!');
steamFriends.setPersonaState(Steam.EPersonaState.Online);
webAuth();
} else {
console.log('Logon fail: ' + logonResp.eresult);
}
});
var inventory;
var scrap;
var weapons;
var addedScrap;
var client;
steamTrading.on('tradeProposed', function(tradeID, otherClient) {
console.log('tradeProposed');
steamTrading.respondToTrade(tradeID, true);
});
steamTrading.on('sessionStart', function(otherClient) {
inventory = [];
scrap = [];
weapons = 0;
addedScrap = [];
client = otherClient;
console.log('trading ' + steamFriends.personaStates[client].player_name);
steamTrade.open(otherClient);
steamTrade.loadInventory(440, 2, function(inv) {
inventory = inv;
scrap = inv.filter(function(item) { return item.name == 'Scrap Metal';});
// console.log(scrap);
});
});
steamTrade.on('offerChanged', function(added, item) {
// console.log(item);
console.log('they ' + (added ? 'added ' : 'removed ') + item.name);
console.log(item);
if (item.tags && item.tags.some(function(tag) {
return ~['primary', 'secondary', 'melee', 'pda2'].indexOf(tag.internal_name);
}) && (item.descriptions === '' || !item.descriptions.some(function(desc) {
return desc.value == '( Not Usable in Crafting )';
}))) {
// this is a craftable weapon
weapons += added ? 1 : -1;
if (addedScrap.length != Math.floor(weapons / 2)) {
// need to change number of scrap
if (added && scrap.length > addedScrap.length) {
console.log('adding scrap');
var newScrap = scrap[addedScrap.length];
steamTrade.addItems([newScrap]);
addedScrap.push(newScrap);
} else if (!added && addedScrap.length > Math.floor(weapons / 2)) {
console.log('removing scrap');
var scrapToRemove = addedScrap.pop();
steamTrade.removeItem(scrapToRemove);
}
}
}
});
steamTrade.on('end', function(result) {console.log('trade', result);});
steamTrade.on('ready', function() {
console.log('readying');
steamTrade.ready(function() {
console.log('confirming');
steamTrade.confirm();
});
});
steamTrade.on('chatMsg', function(msg) {
if (msg == 'give' && client == admin) {
var nonScrap = inventory.filter(function(item) {
return !~scrap.indexOf(item);
});
steamTrade.addItems(nonScrap);
}
});