In the Ryzom Ring editor, currently, different NPCs are limited to very narrow subsets of equipment. This is fine for common use, since it makes the NPCs recognizable to players. However, it leaves limited options for special NPCs.
Add a checkbox in the NPC editor to enable selecting any equipment on NPC.
Care to be taken - melee, range, and magic weapons still need to be kept separately, because they require different action profiles. So, we'd have the full set of outfits available, and the appropriate largest subset of weapons and such.
In the Ryzom Ring editor, currently, different NPCs are limited to very narrow subsets of equipment. This is fine for common use, since it makes the NPCs recognizable to players. However, it leaves limited options for special NPCs.
Add a checkbox in the NPC editor to enable selecting any equipment on NPC.
Care to be taken - melee, range, and magic weapons still need to be kept separately, because they require different action profiles. So, we'd have the full set of outfits available, and the appropriate largest subset of weapons and such.