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A-categoriesC-enhancement ✨Category: Adding new behavior or a change to the way an existing feature worksCategory: Adding new behavior or a change to the way an existing feature works
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When I search for Error on Crates.io I get 1072 results, and most of them have to deal with handling errors in Rust. When I search categories for error, I get nothing. I find error-chain categorized as rust patterns. Failure is not categorized. Is Rust Patterns the best place for error handling or should it be a separate category?
kornelski
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A-categoriesC-enhancement ✨Category: Adding new behavior or a change to the way an existing feature worksCategory: Adding new behavior or a change to the way an existing feature works