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cargo package
(and hence cargo publish
) verify step is slow from doing a full build
#14941
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@weihanglo from #14930 (comment)
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@epage from #14930 (comment)
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@weihanglo from #14930 (comment)
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In rust-lang/rust#49292, it sounds like its being treated as a bug that MIR diagnostics are not running during |
We discussed this in the recent Cargo team meeting.
If we had a somewhat general solution to #14685, this is mostly a question of defaults. Without it, we would be locking people into an answer which puts more pressure on the decision. However, there are several questions to work out for #14685 that could slow down this issue if we block on it. An important question for us to answer is what the default purpose of the verify step should be
If its a last-ditch baseline quality check, then running
See #14685 for more on that. If we go with a fast, but imperfect, check, we are dealing with
The scariest part of rust-lang/rfcs#3477 is that a crate that builds with If its just as a sanity check, then this is a question of whether anything would be missed by |
Started a discussion on Internals |
@joshtriplett from #14930 (comment):
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@ranger-ross from #14930 (comment):
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A user will now be able to use flags like `--workspace` with `cargo publish`. `cargo package` will now also work with those flags without having to pass `--no-verify --exclude-lockfile`. Many release tools have come out that solve this problem. They will still need a lot of the logic that went into that for other parts of the release process. However, a cargo-native solution allows for: - Verification during dry-run - Better strategies for waiting for the publish timeout `cargo publish` is non-atomic at this time. If there is a server side error, network error, or rate limit during the publish, the workspace will be left in a partially published state. Verification is done before any publishing so that won't affect things. There are multiple strategies we can employ for improving this over time, including - atomic publish - `--idempotent` (rust-lang#13397) - leave this to release tools to manage This includes support for `--dry-run` verification. As release tools didn't have a way to do this before, users may be surprised at how slow this is because a `cargo build` is done instead of a `cargo check`. This is being tracked in rust-lang#14941. This adds to `cargo package` the `--registry` and `--index` flags to help with resolving dependencies when depending on a package being packaged at that moment. These flags are only needed when a `cargo package --workspace` operation would have failed before due to inability to find a locally created dependency. Regarding the publish timeout, `cargo publish --workspace` publishes packages in batches and we only timeout if nothing in the batch has finished being published within the timeout, deferring the rest to the next wait-for-publish. So for example, if you have packages `a`, `b`, `c` then we'll wait up to 60 seconds and if only `a` and `b` were ready in that time, we'll then wait another 60 seconds for `c`. During testing, users ran into issues with `.crate` checksums that we've not been able to reproduce since: - rust-lang#1169 (comment) - rust-lang#14396 By stabilizing this, Cargo's behavior becomes dependent on an overlay registry. When generating a lockfile or verifying a package, we overlay the locally generated `.crate` files on top of the registry so the registry appears as it would and everything works. If there is a conflict with a version, the local version wins which is important for the dry-run mode of release tools as they won't have bumped the version yet. Our concern for the overlay registry is dependency confusion attacks. Considering this is not accessible for general user operations, this should be fine. Fixes rust-lang#1169 Fixes rust-lang#10948
In testing workspace publishing, I was really wishing for the build to be faster when I noticed the sea of status messages was "Compiling", instead of "Checking".
I've been glossing over those messages for years and never noticed!
If we switch from
cargo build
to `cargo check it would make builds faster by skipping the compiler backend / codegen at the cost of not getting post-monomorphization errors. That seems like a small price to pay.The text was updated successfully, but these errors were encountered: