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content/news/038/index.md

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![example of pathfinding](polyanya.gif)
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_Navigating through a mesh in the online [demo][polyanya-demo]_
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[Polyanya] by [@FrancoisMockers] is a library implementing [Polyanya][polyanya-paper], a Compromise-free Pathfinding algorithm on a Navigation Mesh. It is currently the fastest known optimal online any angle path planning algorithm. Unlike A*, any angle path planning techniques are not bound to a grid and will find a taut path.
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An integration with [Bevy] is on-going, with a [few examples][polyanya-demo] available in WASM. Next area of work will be around navigation mesh editing.
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[Polyanya] by [@FrancoisMockers] is a library implementing
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[Polyanya][polyanya-paper], a Compromise-free Pathfinding algorithm on a
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Navigation Mesh. It is currently the fastest known optimal online any angle
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path planning algorithm. Unlike A*, any angle path planning techniques are not
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bound to a grid and will find a taut path.
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An integration with [Bevy] is on-going, with a [few examples][polyanya-demo]
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available in WASM. Next area of work will be around navigation mesh editing.
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[Polyanya]: https://github.com/vleue/polyanya
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[polyanya-paper]: https://www.ijcai.org/proceedings/2017/0070.pdf

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