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Merge #291
291: Remove RNG traits r=ryankurte a=eldruin Duplicate of #270 adapted to the current status. The documentation about what happened to the traits will go into the migration guide. See: #284. Closes #270 Closes #128 Co-authored-by: Diego Barrios Romero <[email protected]>
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CHANGELOG.md

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2020
- `blocking::Serial`: renamed `bwrite_all` to `write`, `bflush` to `flush.
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- Removed `prelude` to avoid method name conflicts between different flavors (blocking, nb) of the same trait. Traits must now be manually imported.
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### Removed
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- Removed random number generation (`rng`) traits in favor of [rand_core](https://crates.io/crates/rand_core).
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## [v1.0.0-alpha.4] - 2020-11-11
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### Fixed

src/blocking/mod.rs

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pub mod i2c;
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pub mod pwm;
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pub mod qei;
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pub mod rng;
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pub mod serial;
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pub mod spi;
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pub mod watchdog;

src/blocking/rng.rs

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src/nb/mod.rs

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pub use nb::{block, Error, Result};
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pub mod adc;
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pub mod capture;
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pub mod rng;
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pub mod serial;
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pub mod spi;
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pub mod timer;

src/nb/rng.rs

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