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Grout halfway identifying downloaded roms #242

Description

@asc6

Describe the bug
Hello, thank you for this awesome app! I’ve been using it for several months and noticed a few versions ago that it seems to completely lose its mind after an update and begins ignoring your save files. I was hoping this would maybe get fixed in 4.9 however it seems to be operating the exact same. Wanted to make an issue since I think this is a bug and not something I’m just doing wrong suddenly.

Reproduction Steps

  1. Download Grout
  2. Download a game through Grout
  3. Play the game to make a save file
  4. Sync the save by launching Grout
  5. Update or Delete the Grout app
  6. Re-launch Grout and log back in
  7. Observe that the save sync feature is completely oblivious to installed games and save files
  8. Also observe that the game is still correctly marked as downloaded and gives you the option to redownload
  9. redownload the same game as step 2
  10. Save your game to update the local save file
  11. launch Grout and see that it will refuse to sync or even acknowledge the safe file’s existence

Expected Behavior
Grout intelligently knows if a rom file itself is installed, but the save feature doesn’t have this same intelligence. I expect both methods to identify a game/save would be consistent. I have attached a log file from my device and you can see where it recognizes saves but doesn’t match them to roms. I then use Grout to redownload “ Kingdom Hearts - Chain of Memories (Europe) (En,Fr,De,Es,It)” and it shows up in the log and the name is the exact same as the save file but yet even then a save sync still says no match.

app.log

Information

  • CFW: MuOS
  • CFW Version: 2601.1 Funky Jacaranda (aeaacd43)
  • Handheld Device: Anbernic RG 40XXV
  • Grout Version: 4.9.0-beta.3
  • RomM Version: 4.9.0

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