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[Question] Does FPS effect how fast aspects of the game are, similarly to Deus Ex? Does FPS effect anything in-game? #22

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snekyo opened this issue Jul 9, 2024 · 2 comments

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@snekyo
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snekyo commented Jul 9, 2024

No description provided.

@Calinou
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Calinou commented Nov 8, 2024

The game uses a fixed 10 Hz tickrate, so game logic isn't affected by FPS. See #18.

However, very high FPS values may cause you to be kicked from multiplayer servers due to too many packets being sent per second (since the number of input packets sent being second varies with FPS). This was a common issue with vanilla Quake 2 back in the day, and I'd expect the same issue to also exist in Sin and this source port. Various Q2 source ports have overcome this issue by separating input packets from rendering (cl_maxpackets/cl_maxfps).

@snekyo
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snekyo commented Jan 10, 2025

What would you recommend my FPS be set to in multiplayer? Is it anything under a certain number?

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