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Add in a tool that in the UI that shows the current rotation of the editor camera, akin to that of most other editors.
Examples: Godot
Blender
This should both show the current rotation as well as be interact-able such that the location/orientation of the editor camera can be changed.
The text was updated successfully, but these errors were encountered:
I think we can tweak gizmos to behave in this way.
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Add in a tool that in the UI that shows the current rotation of the editor camera, akin to that of most other editors.
Examples:
Godot
Blender
This should both show the current rotation as well as be interact-able such that the location/orientation of the editor camera can be changed.
The text was updated successfully, but these errors were encountered: