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Prefab resources #102

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rewin123 opened this issue Dec 1, 2023 · 2 comments
Open

Prefab resources #102

rewin123 opened this issue Dec 1, 2023 · 2 comments
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prefab Request/issue about prefab logic

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@rewin123
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rewin123 commented Dec 1, 2023

Prefab can be not only a part of the game world, but also a description of the entire game scene. For example, it is already possible to configure the whole game level in space_editor, but it is not handy for prototyping without changing and serialization of scene resources (like set MSAA or any global constants)

@rewin123 rewin123 added editor core Core functional of editor prefab Request/issue about prefab logic and removed editor core Core functional of editor labels Dec 1, 2023
@naomijub
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Does the new resource tab address this?

@naomijub
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#114

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Labels
prefab Request/issue about prefab logic
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