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fix typo
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examples/rust/custom_visualizer/src/custom_renderer.rs

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@@ -32,7 +32,7 @@ mod gpu_data {
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pub struct CustomDrawData {
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/// Bindgroup per instance.
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///
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/// It is much more efficient to batch evertyhing in a single draw call by using instancing
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/// It is much more efficient to batch everything in a single draw call by using instancing
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/// or other more dynamic buffer access. However, for simplicity, we draw each instance individually
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/// with a separate bind group here.
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bind_groups: Vec<re_renderer::GpuBindGroup>,

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