As changes are needed to runtime libraries, if they are substantial enough, I will implement them in Rust.
The compilation speed of our generators is essential for allowing iteration on specifications, so generators will remain in C.
All Rust code will be exposed via the C ABI for linking.
As changes are needed to runtime libraries, if they are substantial enough, I will implement them in Rust.
The compilation speed of our generators is essential for allowing iteration on specifications, so generators will remain in C.
All Rust code will be exposed via the C ABI for linking.