diff --git a/src/gameobjects/enemy.ts b/src/gameobjects/enemy.ts index 91cdbc3..20f0fb0 100644 --- a/src/gameobjects/enemy.ts +++ b/src/gameobjects/enemy.ts @@ -12,6 +12,7 @@ export function addEnemy(x: number, y: number, player: Player) { health(randi(20, 100)), opacity(1), area(), + scale(0.75), Tag.Enemy, { speed }, ])