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I would use a computed var: |
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Not sure if it’s a limitation of the project or a misunderstanding by me, but as of now, I do not see a way where I can have some state (component) be hidden from the enduser, and the state's response will only show up upon pressing (triggering) one of two buttons (True or False), where the response will be different for each button pressed.
A pythonic example would be:
I’m aware about the nested
pc.condcomponent but I don’t see a way of implementing that logic with it.So is there a way to accomplish the desired behaviour?
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