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euler.c
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77 lines (62 loc) · 2.18 KB
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/*
* Copyright 2023 CEVA, Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License and
* any applicable agreements you may have with CEVA, Inc.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#define _USE_MATH_DEFINES
#include <math.h>
#ifndef M_PI
#define M_PI (3.14159265358979323846264338327950288419716939937510)
#endif
#include "euler.h"
// Functions to convert quaternion into Roll, Pitch and Yaw values.
float q_to_yaw(float r, float i, float j, float k)
{
// convert to Euler Angles
float num = 2.0f * i * j - 2.0f * r * k;
float den = 2.0f * r * r + 2.0f * j * j - 1.0f;
float yaw = (float)atan2((double)num, (double)den);
return yaw;
}
float q_to_pitch(float r, float i, float j, float k)
{
// convert to Euler Angles
float arg = 2.0f * j * k + 2.0f * r * i;
if (arg > 1.0f) arg = 1.0f;
if (arg < -1.0f) arg = -1.0f;
float pitch = (float)asin((double)arg);
return pitch;
}
float q_to_roll(float r, float i, float j, float k)
{
// convert to Euler Angles
float num = -2.0f * i * k + 2.0f * r * j;
float den = 2.0f * r * r + 2.0f * k * k - 1.0f;
float roll = (float)atan2((double)num, (double)den);
return roll;
}
void q_to_ypr(float r, float i, float j, float k, float *pYaw, float *pPitch, float *pRoll)
{
// convert to Euler Angles
float num = 2.0f * i * j - 2.0f * r * k;
float den = 2.0f * r * r + 2.0f * j * j - 1.0f;
*pYaw = (float)atan2((double)num, (double)den);
float arg = 2.0f * j * k + 2.0f * r * i;
if (arg > 1.0f) arg = 1.0f;
if (arg < -1.0f) arg = -1.0f;
*pPitch = (float)asin((double)arg);
num = -2.0f * i * k + 2.0f * r * j;
den = 2.0f * r * r + 2.0f * k * k - 1.0f;
*pRoll = (float)atan2((double)num, (double)den);
}