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Merge pull request #65 from quchen/various
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docs/interpolation/README.md

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@@ -6,7 +6,7 @@ Interpolation can be used for giving crude shapes a smooth look. Here is an
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example in which only the red dots are given, and the algorithm smoothly joins
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them with Bezier curves. The control points are shown in yellow/blue.
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![](1_bezier_open.svg)
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![](../haddock/Geometry/Bezier/bezierSmoothen.svg)
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Or here is a version of Picasso’s squirrel approximated with a handful of
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points.

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