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Another usage quirk is that you can specify a No transition to a new state but same event with different guards and actions:
eg:
return transition_table {
* "A"_s + event<Start> / doStart = "B"_s
, "B"_s + event<Done> [ (isX || isY || isZ) && !isRetryOk ] / completeXYZ = "A"_s
// Try again - these are allowed to be discerned based off of guards.
, "B"_s + event<Done> [isX && isRetryOk] / retryX
, "B"_s + event<Done> [isY && isRetryOk] / retryY
};
So there are two different requirements of the sml2::sm based on whether you have a transition to a state or not.
Yeah, I see the issue, thanks @phelter for pointing it out. I am aiming to provide this week, as there is one more issue to fix with entry transactions on my to-do list. Will post the progress here.
Have a more complex transition table where:
The above won't work because of an error ....
specified more than once as a direct base class
But If I change it to:
where completeXYZ action now also needs to identify which of the guards triggered it is fine.
Is this expected?
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