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bugSomething isn't workingSomething isn't workinghelp wantedExtra attention is neededExtra attention is neededpygame prebuiltissue may come from pygame-wasmissue may come from pygame-wasm
Description
Currently pygame.mixer.music.play ignores the start and fade_ms arguments.
It should be easy to implement start by adding this line to the existing MM.play function:
track.media.currentTime = start;fade_ms would be more difficult, it would require something like a setTimeout loop which manually adjusts the media's volume. pygme.mixer.music.fadeout should mimic the behavior of fade_ms but in reverse.
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bugSomething isn't workingSomething isn't workinghelp wantedExtra attention is neededExtra attention is neededpygame prebuiltissue may come from pygame-wasmissue may come from pygame-wasm