Open
Description
- with vsync=1 and SCALED, pg.display.update already blocking on my machine
- allow querying of screen refresh rate, via
SDL_GetCurrentDisplayMode
maybe aspg.display.get_refresh_rate() -> int
- warn if clock.tick is slower than screen refresh rate
- add GPU render path without scaling
- force GPU render path when vsync is requested without additional parameters
- use presentvsync when vsync is enabled
- should that include the SDL_HINT_RENDER_VSYNC hint? If yes, query that and force GPU render path too
- either deprecate list_modes and mode_ok or make them refresh rate and vsync aware
- deprecate list_modes
- add list_fullscreen_modes with vsync support
- investigate adaptive vsync with renderer (result: it's not a thing!)
- add environment variable to disable fullscreen_desktop and force HW fullscreen like it's 1999 (for @fladd and expyriment)
- interactive test program for vsync
- test on KMSDRM
- test on Mac
- test on wayland