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SerialMonitor.ino
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#include <Wire.h>
#include <Adafruit_GFX.h>
#include <Adafruit_SSD1306.h>
#include <Adafruit_NeoPixel.h>
//#define USE_TEENSY_KEYBOARD
#include "HID-Project.h"
// OLED setup
#define OLED_RESET 12
SSD1306 display(OLED_RESET);
int oledDraw = 0;
int oledOverride = 0;
// Neopixel setup
#define PIN 5
Adafruit_NeoPixel strip = Adafruit_NeoPixel(60, PIN, NEO_GRB + NEO_KHZ800);
// Debpunce timers for buttons
long lastDebounceTime = 0;
long debounceDelay = 3000;
// Inverted timers for oled
long invertDelay = 300000;
long lastInvertTime = 0;
int invertedStatus = 0;
// media buttons
const int pinButton = A0;
//extra butons
const int sButton = A1;
//tray button
const int tButton = A2;
// vars for serial input
String inputString = "";
boolean stringComplete = false;
// initial neopixel status
int lightStatus = 0;
int lightOverride = 0;
int loginStatus = 1;
void setup() {
/* NEO PIXEL SETUP */
strip.begin();
strip.show();
/* PIN SETUP */
pinMode(pinButton, INPUT);
pinMode(sButton, INPUT);
// Tray button
pinMode(tButton, INPUT);
/* OLED SETUP */
display.begin(SSD1306_SWITCHCAPVCC, 0x3c);
display.clearDisplay();
display.setTextColor(WHITE);
oledDrawBackground();
/* Media keys setup */
Consumer.begin();
/* Teensy for mod shortcuts */
//TeensyKeyboard.begin();
/* Keyboard FTW */
Keyboard.begin();
/* Serial setup */
Serial.begin(9600);
inputString.reserve(200);
}
void loop() {
if (lastInvertTime < 1 ){
lastInvertTime = millis();
}
serialEvent();
/* OLED DRAW STATS */
if (stringComplete) {
display.setTextSize(1);
display.fillRect(25, 0, 64, 39, BLACK);
display.setCursor(25,0);
int cpuStringStart = inputString.indexOf("C");
int cpuStringLimit = inputString.indexOf("|");
String cpuString = inputString.substring(cpuStringStart+1, cpuStringLimit);
display.println(cpuString);
display.setCursor(25,10);
int gpuStringStart = inputString.indexOf("G", cpuStringLimit);
int gpuStringLimit = inputString.indexOf("|", gpuStringStart);
String gpuString = inputString.substring(gpuStringStart+1 ,gpuStringLimit);
display.println(gpuString);
display.setCursor(25,20);
int ramStringStart = inputString.indexOf("R", gpuStringLimit);
int ramStringLimit = inputString.indexOf("|", ramStringStart);
String ramString = inputString.substring(ramStringStart+1 ,ramStringLimit);
display.println(ramString);
display.fillRect(0, 42, 128, 22, BLACK);
display.setCursor(0,42);
int songStringStart = inputString.indexOf("S", ramStringLimit);
int songStringLimit = inputString.indexOf("|", songStringStart);
String songString = inputString.substring(songStringStart+1, songStringLimit);
display.println(songString);
display.display();
inputString = "";
stringComplete = false;
}
/* MEDIA EVENTS */
int c = analogRead(pinButton);
if ( c > 50 ) {
display.fillRect(94, 0, 34, 36, BLACK);
if( c >= 510){
Consumer.write(MEDIA_PREVIOUS);
//PREV
display.fillTriangle(94, 19 ,124, 4,124, 34, WHITE);
display.fillRect(94, 4, 4, 30, WHITE);
} else if (c >= 60 && c <= 65){
Consumer.write(MEDIA_PLAY_PAUSE);
//PLAY
display.fillTriangle(94, 34 ,94, 4,124, 19, WHITE);
} else if ( c >= 89 && c <= 95 ){
Consumer.write(MEDIA_NEXT);
//NEXT
display.fillTriangle(94, 34 ,94, 4,124, 19, WHITE);
display.fillRect(121, 4, 4, 30, WHITE);
} else if ( c >= 116 && c <= 120 ){
Consumer.write(MEDIA_VOLUME_MUTE);
//MUTE
display.fillRect(94, 4, 30, 30, WHITE);
} else if ( c >= 140 && c <= 145 ){
Consumer.write(MEDIA_VOLUME_DOWN);
//VOL DOWN
display.fillRect(94, 15, 30, 8, WHITE);
} else if ( c >= 165 && c <= 170 ){
Consumer.write(MEDIA_VOLUME_UP);
//VOL UP
display.fillRect(94, 15, 30, 8, WHITE);
display.fillRect(105, 4, 8, 30, WHITE);
};
if ( oledDraw == 1 ){
display.display();
}
delay(50);
lastDebounceTime = millis();
}
/* CLEAR MEDIA SQUARE */
if ((millis() - lastDebounceTime) > debounceDelay) {
clearMedia();
}
/* SCREEN INVERT */
if ((millis() - lastInvertTime) > invertDelay && oledDraw == 1) {
lastInvertTime = millis();
inverter();
}
int s = analogRead(sButton);
if ( s > 25 ){
if ( s >= 28 && s <= 50 ){
if ( oledOverride == 0 ){
oledOverride = 1;
} else if ( oledOverride == 1 ){
oledOverride = 0;
}
if ( oledDraw == 1 ){
antiBurn();
} else if ( oledDraw == 0 ){
oledDrawBackground();
}
}
if ( s >= 60 && s <= 70 ){
if ( lightOverride == 0 ){
lightOverride = 1;
} else if ( lightOverride == 1 ){
lightOverride = 0;
}
if( lightStatus==0 && lightOverride == 1 ){
lightStatus = 1;
colorWipe(strip.Color(0,255,0), 0);
} else if ( lightStatus == 1 && lightOverride == 1 ){
lightStatus = 0;
colorWipe(strip.Color(0,0,0), 0);
}
}
delay(50);
}
/* TRAY BUTTON */
int t = analogRead(tButton);
if ( t>5 && loginStatus == 1){
loginStatus = 0;
Keyboard.press(KEY_LEFT_GUI);
Keyboard.press('l');
Keyboard.releaseAll();
delay(300);
} else if ( t<5 && loginStatus == 0){
loginStatus = 1;
Keyboard.write(KEY_ESC);
delay(2000);
Keyboard.println("PASSWORD HERE");
delay(300);
}
/* Leds off */
if ( t>5 && lightOverride == 0 ){
lightStatus = 0;
colorWipe(strip.Color(0,0,0), 0);
} else if ( t<5 && lightStatus == 0 && lightOverride == 0 ){
lightStatus = 1;
colorWipe(strip.Color(0,255,0), 5);
}
/* oled off */
if ( t>5 && oledDraw == 1 ){
antiBurn();
} else if ( t<5 && oledDraw == 0 && oledOverride == 0 ){
oledDrawBackground();
}
}
void writeCommand(String printCommand){
display.setTextSize(3);
display.clearDisplay();
display.setCursor(0,0);
display.println(printCommand);
display.display();
}
void antiBurn(){
display.invertDisplay(0);
display.fillRect(0, 0, 128, 64, BLACK);
display.display();
oledDraw = 0;
}
void clearMedia(){
display.fillRect(94, 0, 34, 36, BLACK);
display.display();
}
void oledDrawBackground(){
display.setCursor(0,0);
display.println("CPU:");
display.setCursor(0,10);
display.println("GPU:");
display.setCursor(0,20);
display.println("RAM:");
display.setCursor(0,30);
//display.println("NET:");
display.drawFastVLine(90, 0, 40, WHITE);
display.drawFastHLine(0, 40, 128, WHITE);
display.display();
oledDraw = 1;
}
void inverter(){
if ( invertedStatus == 1 ){
invertedStatus = 0;
} else {
invertedStatus = 1;
};
display.invertDisplay(invertedStatus);
display.display();
}
void serialEvent() {
while (Serial.available()) {
char inChar = (char)Serial.read();
inputString += inChar;
if (inChar == '|') {
stringComplete = true;
}
}
}
// Fill the dots one after the other with a color
void colorWipe(uint32_t c, uint8_t wait) {
for(uint16_t i=0; i<strip.numPixels(); i++) {
strip.setPixelColor(i, c);
strip.show();
delay(wait);
}
}
void rainbow(uint8_t wait) {
uint16_t i, j;
for(j=0; j<256; j++) {
for(i=0; i<strip.numPixels(); i++) {
strip.setPixelColor(i, Wheel((i+j) & 255));
}
strip.show();
delay(wait);
}
}
// Slightly different, this makes the rainbow equally distributed throughout
void rainbowCycle(uint8_t wait) {
uint16_t i, j;
for(j=0; j<256*5; j++) { // 5 cycles of all colors on wheel
for(i=0; i< strip.numPixels(); i++) {
strip.setPixelColor(i, Wheel(((i * 256 / strip.numPixels()) + j) & 255));
}
strip.show();
delay(wait);
}
}
//Theatre-style crawling lights.
void theaterChase(uint32_t c, uint8_t wait) {
for (int j=0; j<10; j++) { //do 10 cycles of chasing
for (int q=0; q < 3; q++) {
for (int i=0; i < strip.numPixels(); i=i+3) {
strip.setPixelColor(i+q, c); //turn every third pixel on
}
strip.show();
delay(wait);
for (int i=0; i < strip.numPixels(); i=i+3) {
strip.setPixelColor(i+q, 0); //turn every third pixel off
}
}
}
}
//Theatre-style crawling lights with rainbow effect
void theaterChaseRainbow(uint8_t wait) {
for (int j=0; j < 256; j++) { // cycle all 256 colors in the wheel
for (int q=0; q < 3; q++) {
for (int i=0; i < strip.numPixels(); i=i+3) {
strip.setPixelColor(i+q, Wheel( (i+j) % 255)); //turn every third pixel on
}
strip.show();
delay(wait);
for (int i=0; i < strip.numPixels(); i=i+3) {
strip.setPixelColor(i+q, 0); //turn every third pixel off
}
}
}
}
// Input a value 0 to 255 to get a color value.
// The colours are a transition r - g - b - back to r.
uint32_t Wheel(byte WheelPos) {
WheelPos = 255 - WheelPos;
if(WheelPos < 85) {
return strip.Color(255 - WheelPos * 3, 0, WheelPos * 3);
}
if(WheelPos < 170) {
WheelPos -= 85;
return strip.Color(0, WheelPos * 3, 255 - WheelPos * 3);
}
WheelPos -= 170;
return strip.Color(WheelPos * 3, 255 - WheelPos * 3, 0);
}