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Re4 Remake Praydog loveletter #1493

@Talemann1982

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@Talemann1982

RE4 Remake:

what i did blah:

after i coded fancy laser raycast stuff , no headbob/motion smoothing, camera attached to a stable root with offset and only Y Axis attached to head joint if "crouch" is active (to keep smooth movement), hiding materials dynamicaly (objects is a bad idea for vr unless you make your own hands, because the hands in gamae consist also of materials from body&body_armor). made cutscenedetection, hide materials from ashley only after i knew where to trigger it and a lot of other stuff i only have one question:

Question blah:

what way do i go to get something attached to my motion controllers? i tried game objects like current weapon and even objects i created in game like lights. the inputsystem of this game is an asshole. i even created my own new camera because a camera was the only thing reacting to my controllers. attached stuff to it. no luck. How do i get the gameworld to recognize my controllers? Even for simple bindings i had to implement ViGEm with c++ . its horrible.

please praydog. i know you wont do vr anymore and you know i will never release anything without permission. i do it for myself and iam not lazy. please, one little hint. i know you got other stuff now and i understand that: talemann1982 in discord. maybe you can be my hero once again. greets from germany.

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