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variables.js
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cores = {
numCores: 3,
numFreeCores: 3,
gatherCores: 0,
collectCores: 0,
upgradeCores: 0,
};
resourcesMain = new Map();
resourcesMain.set("Power",{ name: 'Power', value: 0, hidden:false });
resourcesMain.set("Data Points",{ name: 'Data Points', value: 0, hidden:false });
resourcesMain.set("Memory",{ name: 'Memory', value: 0, hidden:true });
resourcesMain.set("Battery",{ name: 'Battery', value: 0, hidden:true });
resourcesMain.set("Botnet",{ name: 'Botnet', value: 0, hidden:true });
flowResourcesMain = new Map();
flowResourcesMain.set("Trust",{ name: 'Trust', maxValue: 10, value:0, regenPerSecond:0.1, hidden:false });
skills = [
{ name: 'Unity', experience: 0, level: 1, experienceToLevel: 1000, progress:0},
{ name: 'Growth', experience: 0, level: 1, experienceToLevel: 1000, progress:0 },
{ name: 'Security', experience: 0, level: 1, experienceToLevel: 1000, progress:0 },
{ name: 'Knowledge', experience: 0, level: 1, experienceToLevel: 1000, progress:0 },
{ name: 'Trust', experience: 0, level: 1, experienceToLevel: 1000, progress:0 },
{ name: 'Efficiency', experience: 0, level: 1, experienceToLevel: 1000, progress:0 },
];