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"LeaderboardStart.PlayerCentered" returns old data #3201

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ldy111 opened this issue Dec 3, 2022 · 1 comment
Open

"LeaderboardStart.PlayerCentered" returns old data #3201

ldy111 opened this issue Dec 3, 2022 · 1 comment
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@ldy111
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ldy111 commented Dec 3, 2022

Describe the bug
A clear and concise description of what the bug is.

  • PlayGamesPlatform.Instance.LoadScores returns old data
  • If you delete data from Google Play Games, it seems to continue to hand over cached data after one normal operation.
  • LeaderboardStart.TopScores works fine

To Reproduce
Steps to reproduce the behavior:

  1. Use LeaderboardStart.PlayerCentered in the PlayGamesPlatform.Instance.LoadScores() function.

Expected behavior
A clear and concise description of what you expected to happen.

  • Cached data is coming in, not updated data.

Observed behavior
A clear and concise description of what you observed.

  • Cached data is coming in, not updated data.

Versions

  • Unity version: 2021.3.10f1_
  • Google Play Games Plugin for Unity version: 0.11.01
@ldy111 ldy111 added the bug label Dec 3, 2022
@matiosfree
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hey there. I have created a PR for that issue:
#3228

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