From d4bb2c62a06c37f8472b1eb4e80fc0c38c9ebf01 Mon Sep 17 00:00:00 2001 From: "I.Rezantsev" Date: Fri, 2 Apr 2021 15:58:56 +0300 Subject: [PATCH] return currentMeshName reset --- src/Spine.ts | 1 + 1 file changed, 1 insertion(+) diff --git a/src/Spine.ts b/src/Spine.ts index d7011df9..6abf5c43 100644 --- a/src/Spine.ts +++ b/src/Spine.ts @@ -285,6 +285,7 @@ namespace pixi_spine { slot.currentMesh.visible = false; slot.currentMesh = null; slot.currentMeshId = undefined; + slot.currentMeshName = undefined; } let ar = region as core.TextureAtlasRegion; if (!slot.currentSpriteName || slot.currentSpriteName !== ar.name) {