From 6abd69f37a101c6a3f6fddbc16b44dae3484096a Mon Sep 17 00:00:00 2001 From: Damian Yerrick Date: Thu, 2 May 2019 16:18:54 -0400 Subject: [PATCH] finalize helppages for v0.18 --- gameboy/CHANGES.txt | 3 ++- gameboy/src/helppages.txt | 5 ++--- gba/CHANGES.txt | 3 ++- gba/src/helppages.txt | 4 ++-- nes/CHANGES.txt | 8 ++++---- nes/src/backlight.s | 5 +++-- nes/src/helppages.txt | 6 +++--- 7 files changed, 18 insertions(+), 16 deletions(-) diff --git a/gameboy/CHANGES.txt b/gameboy/CHANGES.txt index c7fda1b..ab04694 100644 --- a/gameboy/CHANGES.txt +++ b/gameboy/CHANGES.txt @@ -1,4 +1,4 @@ -0.18 (2019-04) +0.18 (2019-05-02) * PLUGE: Add PLUGE Contrast sub-test with shark graphic (Genesis 1.16 parity) * VWF: Glyph address calculation uses 16-bit shift instruction @@ -8,6 +8,7 @@ * gbcnamtool: Fix vertical flip and conversion without incruniq * Mention worse smearing on Game Boy Pocket and other help tweaks * More refactoring and other size optimizations (with ISSOtm's help) +* Want your name in the credits? patreon.com/pineight 0.17 (2018-06-30) * Help: Compress document titles with DTE diff --git a/gameboy/src/helppages.txt b/gameboy/src/helppages.txt index 62415ff..c3c7f27 100644 --- a/gameboy/src/helppages.txt +++ b/gameboy/src/helppages.txt @@ -687,9 +687,8 @@ Select: Show or hide == 144p Test Suite == -Ver. 0.18 (2019-04-2x) -Sharpness brick wall; -size optimization +Ver. 0.18 (2019-05-02) +Add PLUGE Contrast © 2011-2016 Artemio Urbina diff --git a/gba/CHANGES.txt b/gba/CHANGES.txt index 895dd25..e0be0cd 100644 --- a/gba/CHANGES.txt +++ b/gba/CHANGES.txt @@ -1,6 +1,7 @@ -0.18 (2019-04) +0.18 (2019-05-02) * PLUGE: Add PLUGE Contrast sub-test with shark graphic (Genesis 1.16 parity) +* Want your name in the credits? patreon.com/pineight 0.17 (2018-06-30) * Solid screen: Explain what a bad high voltage regulator does to diff --git a/gba/src/helppages.txt b/gba/src/helppages.txt index 1e069cf..0715dd1 100644 --- a/gba/src/helppages.txt +++ b/gba/src/helppages.txt @@ -614,8 +614,8 @@ Select: Show or hide == 160p Test Suite == -Version 0.18 (2019-04-2x) -Add Sharpness brick wall +Version 0.18 (2019-05-02) +Add PLUGE Contrast © 2011-2016 Artemio Urbina © 2015-2019 Damian Yerrick diff --git a/nes/CHANGES.txt b/nes/CHANGES.txt index 7ae1737..95a4b99 100644 --- a/nes/CHANGES.txt +++ b/nes/CHANGES.txt @@ -1,16 +1,16 @@ -0.18 (2019-04) +0.18 (2019-05-02) * Help: Compress text with DTE * Help: Update Gus look to match GBA * PLUGE: Add PLUGE Contrast sub-test with shark graphic (Genesis 1.16 parity) +* Overscan: Select to invert grays; border contrasts with BG +* Sharpness: Pixel-align emblem at center +* Manual lag: Remove misleading DDR-style grading * Linearity, Sharpness, Stopwatch, Crosstalk: Compress map with new iu53 codec * Move several tests' code to UNROM bank 2 to make room in fixed bank * Linearity: Construct grid CHR from gridless CHR -* Sharpness: Pixel-align emblem at center * Stopwatch: Reduce tiles of sprite circles (the "hand") -* Overscan: Select to invert grays; border contrasts with BG -* Manual lag: Remove misleading DDR-style grading * Move rectfill-based screen layouts to UNROM bank 1 * Organize "library" code shared by my other projects into a separate part of the fixed bank diff --git a/nes/src/backlight.s b/nes/src/backlight.s index c8c2da7..2da3854 100644 --- a/nes/src/backlight.s +++ b/nes/src/backlight.s @@ -37,14 +37,15 @@ sprite_hide = test_state+3 restart: lda #0 - sta OAM+2 sta PPUMASK ldx #$1F ldy #$C0 lda #4 jsr unpb53_file + lda #2 + sta OAM+2 ; set the sprite's palette to same as whites of Gus's eyes ldx #4 - jsr ppu_clear_oam + jsr ppu_clear_oam ; clear the rest of sprites loop: lda sprite_x sta OAM+3 diff --git a/nes/src/helppages.txt b/nes/src/helppages.txt index 0da373f..818044e 100644 --- a/nes/src/helppages.txt +++ b/nes/src/helppages.txt @@ -101,8 +101,8 @@ Use it with various palettes to check contrast and brightness. -A: Switch palette among normal, - dark, or light colors +A: Switch palette among + normal, dark, or light colors Select: Return to PLUGE == Gradient color bars == @@ -750,7 +750,7 @@ less than 5 lines (317 us). == 240p Test Suite == -Version 0.18 (2019-04-2x) +Version 0.18 (2019-05-02) PLUGE Contrast; better compression