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enhancementNew feature or requestNew feature or request
Description
The current rendering of fullscreen windows cause few issues when using tiling mode. When a window is fullscreen, and you spawn a new one, it is drawn over it. For example, with MasterStack currently this happens:
- Open two windows in one workspace
- Make one of the windows fullscreen
- Spawn a third window
The newly spawned third window is rendered on top of the fullscreen window, obscuring it.
I propose to make it so that windows are rendered in explicit layers to solve this:
- Tiled windows (bottom)
- Fullscreen window (middle)
- Floating windows
I think this makes sense, as this would work correctly with fullscreen window in tiled mode. Whilst still having the ability to interact with floating windows, like file dialogs etc. that could open up when you are using fullscreen application.
If this model does make sense I am happy to start working on the PR to implement it.
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enhancementNew feature or requestNew feature or request