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添加水印传入GLSurfaceView,Attempt to invoke virtual method 'void android.opengl.GLSurfaceView$GLThread.surfaceCreated()' on a null #212

@1024477951

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@1024477951

PLShortVideoEditor构造函数我不想预览,想直接添加水印保存,我就直接new了一个GLSurfaceView,是不是一定要在界面上显示GLSurfaceView预览后才能添加水印?这个难题困住了我,目前不知道有什么方法可以满足这个需求。

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