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compute_timed_execution_single.amber
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#!amber
# Copyright 2024 The Amber Authors.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# https://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
SHADER compute atomic_sum_all GLSL
#version 430
layout(local_size_x = 16, local_size_y = 16, local_size_z = 1) in;
layout(set = 0, binding = 0) buffer BlockUint {
uint data;
} ssbo_uint;
void main() {
atomicAdd(ssbo_uint.data, uint(1));
}
END
BUFFER buf_uint DATA_TYPE uint32 DATA
0
END
PIPELINE compute pipeline
ATTACH atomic_sum_all
BIND BUFFER buf_uint AS storage DESCRIPTOR_SET 0 BINDING 0
END
RUN TIMED_EXECUTION pipeline 128 128 1
EXPECT buf_uint IDX 0 EQ 4194304