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GameLauncher.sln
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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 15
VisualStudioVersion = 15.0.28010.2041
MinimumVisualStudioVersion = 10.0.40219.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Breeze", "Breeze.csproj", "{847F912A-2131-47AF-BC0F-A1817E8BA5F0}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{847F912A-2131-47AF-BC0F-A1817E8BA5F0}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{847F912A-2131-47AF-BC0F-A1817E8BA5F0}.Debug|Any CPU.Build.0 = Debug|Any CPU
{847F912A-2131-47AF-BC0F-A1817E8BA5F0}.Release|Any CPU.ActiveCfg = Release|Any CPU
{847F912A-2131-47AF-BC0F-A1817E8BA5F0}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {DA4E68F6-4DD1-413B-AD0E-C02F55AA69AC}
EndGlobalSection
GlobalSection(Performance) = preSolution
HasPerformanceSessions = true
EndGlobalSection
GlobalSection(Performance) = preSolution
HasPerformanceSessions = true
EndGlobalSection
EndGlobal