From 80637e8f33f8fcbadd393cb77d5f964dbe78ef8f Mon Sep 17 00:00:00 2001 From: prodea2 Date: Sat, 4 Mar 2017 20:37:27 +0200 Subject: [PATCH] Updated to Mesa 17.0.1 Installer supports in-place upgrade --- readme.md | 2 +- setup/mesa-x64.iss | 14 +++++++------- setup/mesa-x86.iss | 8 ++++---- 3 files changed, 12 insertions(+), 12 deletions(-) diff --git a/readme.md b/readme.md index 15e1c1be..3cc5b75f 100644 --- a/readme.md +++ b/readme.md @@ -8,7 +8,7 @@ - [Certificate installation and Mesa3D signing](#certificate-installation-and-mesa3d-signing) # Downloads -Mesa 17.0.0 builds are now available in [releases section](https://github.com/pal1000/mesa-dist-win/releases) +Mesa 17.0.1 builds are now available in [releases section](https://github.com/pal1000/mesa-dist-win/releases) By default mesa uses llvmpipe. You can switch to OpenSWR by setting GALLIUM_DRIVER environment variable value to swr . Mesa environment variables documentation is available [here](https://mesa3d.org/envvars.html). Build instructions, if you want to replicate my builds, are available [here](https://github.com/pal1000/mesa-dist-win/tree/master/buildscript). # Installation diff --git a/setup/mesa-x64.iss b/setup/mesa-x64.iss index 22ae8650..b70c1739 100644 --- a/setup/mesa-x64.iss +++ b/setup/mesa-x64.iss @@ -2,7 +2,7 @@ ; SEE THE DOCUMENTATION FOR DETAILS ON CREATING INNO SETUP SCRIPT FILES! #define MyAppName "Mesa3D software rendering drivers for Windows" -#define MyAppVersion "17.0.0" +#define MyAppVersion "17.0.1" #define MyAppPublisher "Pal100x" #define MyAppURL "https://github.com/pal1000/mesa-dist-win" #define MyAppExeName "mesa-x64-{#MyAppVersion}-setup.exe" @@ -30,12 +30,12 @@ SolidCompression=yes Name: "english"; MessagesFile: "compiler:Default.isl" [Files] -Source: "..\bin\x86\opengl32sw.dll"; DestDir: "{syswow64}"; Flags: ignoreversion confirmoverwrite -Source: "..\bin\x86\swrAVX.dll"; DestDir: "{syswow64}"; Flags: ignoreversion confirmoverwrite -Source: "..\bin\x86\swrAVX2.dll"; DestDir: "{syswow64}"; Flags: ignoreversion confirmoverwrite -Source: "..\bin\x64\opengl32sw.dll"; DestDir: "{win}\system32"; Flags: ignoreversion confirmoverwrite 64bit -Source: "..\bin\x64\swrAVX.dll"; DestDir: "{win}\system32"; Flags: ignoreversion confirmoverwrite 64bit -Source: "..\bin\x64\swrAVX2.dll"; DestDir: "{win}\system32"; Flags: ignoreversion confirmoverwrite 64bit +Source: "..\bin\x86\opengl32sw.dll"; DestDir: "{syswow64}"; Flags: ignoreversion +Source: "..\bin\x86\swrAVX.dll"; DestDir: "{syswow64}"; Flags: ignoreversion +Source: "..\bin\x86\swrAVX2.dll"; DestDir: "{syswow64}"; Flags: ignoreversion +Source: "..\bin\x64\opengl32sw.dll"; DestDir: "{win}\system32"; Flags: ignoreversion 64bit +Source: "..\bin\x64\swrAVX.dll"; DestDir: "{win}\system32"; Flags: ignoreversion 64bit +Source: "..\bin\x64\swrAVX2.dll"; DestDir: "{win}\system32"; Flags: ignoreversion 64bit Source: "..\local\localdeploy-x64.cmd"; DestDir: "{app}" ; NOTE: Don't use "Flags: ignoreversion" on any shared system files diff --git a/setup/mesa-x86.iss b/setup/mesa-x86.iss index c4342d9f..4c505bef 100644 --- a/setup/mesa-x86.iss +++ b/setup/mesa-x86.iss @@ -2,7 +2,7 @@ ; SEE THE DOCUMENTATION FOR DETAILS ON CREATING INNO SETUP SCRIPT FILES! #define MyAppName "Mesa3D software rendering drivers for Windows" -#define MyAppVersion "17.0.0" +#define MyAppVersion "17.0.1" #define MyAppPublisher "Pal100x" #define MyAppURL "https://github.com/pal1000/mesa-dist-win" #define MyAppExeName "mesa-x86-{#MyAppVersion}-setup.exe" @@ -30,9 +30,9 @@ SolidCompression=yes Name: "english"; MessagesFile: "compiler:Default.isl" [Files] -Source: "..\bin\x86\opengl32sw.dll"; DestDir: "{win}\system32"; Flags: ignoreversion confirmoverwrite -Source: "..\bin\x86\swrAVX.dll"; DestDir: "{win}\system32"; Flags: ignoreversion confirmoverwrite -Source: "..\bin\x86\swrAVX2.dll"; DestDir: "{win}\system32"; Flags: ignoreversion confirmoverwrite +Source: "..\bin\x86\opengl32sw.dll"; DestDir: "{win}\system32"; Flags: ignoreversion +Source: "..\bin\x86\swrAVX.dll"; DestDir: "{win}\system32"; Flags: ignoreversion +Source: "..\bin\x86\swrAVX2.dll"; DestDir: "{win}\system32"; Flags: ignoreversion Source: "..\local\localdeploy-x86.cmd"; DestDir: "{app}" ; NOTE: Don't use "Flags: ignoreversion" on any shared system files