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Visualizer

This proof-of-concept shows an environment (World) build with three.js. Upon load it fetches a fixture model from GDTF Share and loads it into the environment to be visualized. The poc currently supports Pan / Tilt Attributes only and a very limited selection of fixtures but it can be extended easily in the future. It comes with a remote that is implemented over here.

Robe Robin Tetra X inside of the visualizer