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- v0.23.0 (2019-12-01)
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+ v0.24.0-rc1 (2020-02-23)
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+ ~~~~~~~~~~~
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+
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+ * Introduced DirectX12 backend.
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+ * Optimized Cpuct/FPU parameters are now default.
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+ * There is now a separate set of CPuct parameters for the root node.
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+ * Support of running selfplay games from an opening book.
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+ * It's possible to adjust draw score from 0 to something else.
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+ * There is a new --max-concurrent-seachers parameter (default is 1) which
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+ helps with thread congestion at the beginning of the search.
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+ * Cache fullness is not reported in UCI info line by default anymore.
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+ * Removed libproto dependency.
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+
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+ v0.23.3 (2020-02-18)
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+ ~~~~~~~
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+
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+ * Fix a bug in time management which sometimes led to insta-moves in long time
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+ control.
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+
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+ v0.23.2 (2019-12-31)
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+ ~~~~~~~
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+
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+ * Fixed a bug where odd length openings had reversed training data results in
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+ selfplay.
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+ * Fixed a bug where zero length training games could be generated due to
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+ discard pile containing positions that were already considered end of game.
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+ * Add cudnn-auto backend.
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+
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+ v0.23.1 (2019-12-03)
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+ ~~~~~~~
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+
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+ * Fixed a bug with Lc0 crashing sometimes during match phase of training game
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+ generation.
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+ * Release packages now include CUDNN version without DLLs bundled.
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+
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+ v0.23.0 (2019-12-01)
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~~~~~~~
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* Fixed the order of BLAS options so that Eigen is lower priority, to match
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